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The Final Cut Pro X CRASH Thread

Hi, I'd like to start a thread for people that experience crashed in Final Cut Pro X.

No other Applications crashes on my Mac Pro. I have never experienced crashes like

I do now with Final Cut Pro X.


During my three hours spend with FCPX it crashed about 8 - 9 times.

The Crash reporter seems to indicate that is related to the functions that use the Video Card acceleration.

It's always OpenCL / OpenGL ...


Please Post if your's crashes, too.

Mac Pro, Mac OS X (10.6.7), 6 Core, 8 GB RAM, Ati 5870

Posted on Jun 21, 2011 11:08 AM

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Question marked as Best reply

Posted on Jun 21, 2011 11:23 AM

Mine has been rock solid mostly so far. Only crash I ran into was when I was looking through some of the additional content sound effects. When I select one of the folders I get a never ending beachball. Doesn't happen on most of the folders, just a few.


Besides that small problem everything runs quite smoothly.

479 replies

Jun 30, 2011 8:30 AM in response to Strava

I don't know if you've already done this, but ... I've just got back from the Apple Store, where we discovered a lot of old, leftover components from an old FCP Express install that I had on my laptop. The offending items were ...

AppleInteremediateCodec.component

DdsktopVideoOut.component

FCP Uncompressed 422.component

LiveType.component


It also turned out that I had "Better Battery Life" selected in the Energy Saving control panel instead of "Better Performance". We corrected those 2 issues, and so far FCPX is working with media on my extnal drive without crashing.

Jul 1, 2011 6:42 PM in response to nfoo

Rock solid here on iMac 8,1 and MacbookPro 3,1 (both unsupported). I am using 10.6.8 and would love to test on a Lion beta. I'm thinking things may get scary there, but for now, knock on aluminum, all is well but for a few bugs in both Motion and FCPX - and the crazy new magnetic timeline that I could have lived without. Cheers!

coocoo


Ps. I did a clean install of the OS on a drive, installed FCPX + Motion + Compressor, then added back FCS3. In my mind, this was the way to go (the 4th option left out of the apple KB).


Message was edited by: coocooforcocoapuffs

Jul 2, 2011 5:59 PM in response to nfoo

I am so mad.. i hope apple are working around the clock to bring out some bug fixes because i'm starting to feel like a guinea pig who paid 300 dollars for my trouble.. i've just lost 5 days work... i imported some new audio clips, then it crashed and started crashing on start-up. so i deleted the problem file and i can get it to run, everything accept my main project, and, way to go apple, no earlier saves to try to open and just a corrupt project.. this reminds me of early Premier. Greattt! i feel like a sucker, this app just isn't ready for release and everyone is loosing money and time because apple have been so inconsiderate and arrogant to their loyal public....

Jul 2, 2011 7:18 PM in response to LukeW

Glad your experience has been mostly positive. Right now, in my situation, I cannot rely on MOSTLY. I need an NLE I can completely TRUST. And so far FCPX is NOT that program.


Sure, I can continue to use my old FCP for awhile....even though I've FINALLY got all the long awaited equipment to move forward (with the exception of editing!)


FCPX is unstable. Unreliable. And as such, unusable.


WHY should I continue to bloody myself night after night with lost projects....forgotten autosaves and the mystery of the magnetic storyline and other quirky "improvements"? The next morning is always the same. I open the software and wonder - what was your name again?


A few days ago, I rationalized that APPLE would make this better. Sooner or later.


BUT...


There's only been SILENCE. Why not address this debacle head-on - with information...and honesty....and with a semblance of reassurance that the problems...and concerns are being dealt with. The silence only reinforces the rumors that APPLE has changed. Yeah so...it was always an expensive choice. But it was innovative. Reliable. The choice of artistic pros.


If the company is going to abandon the users carried this platform forward and paid more money for more performance...don't string us along. Have the decency to come out and say we are not a part of the corporation's future.


It's the silence that scares me the most. It has frightened me enough to ditch more than a decade's worth of workflow to seek another NLE.


"Insanity: doing the same thing over and over again and expecting different results."


I give up. I'm moving on. CS5 is ordered.


And, as I sit here and wonder what's really so **** good about this very expensive laptop I just bought...


I'm starting to see a little light through the WINDOWS.

Jul 7, 2011 1:02 PM in response to nfoo

Many, many crashes -- OS version 10.6.8

this last one--I was zooming in to a timeline-- movie is 264, old B&W footage-- about 2 minutes long, so I don't think there is a memory issue. had turned off my airport and closed every other program. Had just rebooted. Perhaps the one thing you can see is, I am nothing if not presistant. I want this program to work! Come on LION!


Crash report begins with ( I have no idea what is useful here--sorry, but didn't want to clog up the page with all the rest of the info)


Process: Final Cut Pro [256]

Path: /Applications/Final Cut Pro.app/Contents/MacOS/Final Cut Pro

Identifier: com.apple.FinalCut

Version: 10.0 (179114)

Build Info: ProEditor-179110400~1

App Item ID: 424389933

App External ID: 3491984

Code Type: X86-64 (Native)

Parent Process: launchd [107]


Date/Time: 2011-07-07 14:53:26.157 -0500

OS Version: Mac OS X 10.6.8 (10K540)

Report Version: 6


Interval Since Last Report: 360557 sec

Crashes Since Last Report: 24

Per-App Interval Since Last Report: 137807 sec

Per-App Crashes Since Last Report: 13

Anonymous UUID: FF6C6D0D-E320-4B30-9E99-AC583197F9C4


Exception Type: EXC_BAD_ACCESS (SIGBUS)

Exception Codes: KERN_PROTECTION_FAILURE at 0x000000014dc1a000

Crashed Thread: 82 com.apple.flexo.worker-thread


Thread 0: Dispatch queue: com.apple.main-thread

0 libSystem.B.dylib 0x00007fff88d30a6a __semwait_signal + 10

1 libSystem.B.dylib 0x00007fff88d34881 _pthread_cond_wait + 1286

2 com.apple.QuartzCore 0x00007fff85148271 CAViewEndDraw + 129

3 com.apple.AppKit 0x00007fff830fe71f -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 3516

4 com.apple.AppKit 0x00007fff83077c0e -[NSView displayIfNeeded] + 969

5 com.apple.AppKit 0x00007fff83072aba _handleWindowNeedsDisplay + 678

6 com.apple.CoreFoundation 0x00007fff87001b37 __CFRunLoopDoObservers + 519

7 com.apple.CoreFoundation 0x00007fff86fdd464 __CFRunLoopRun + 468

8 com.apple.CoreFoundation 0x00007fff86fdcdbf CFRunLoopRunSpecific + 575

9 com.apple.HIToolbox 0x00007fff82ac67ee RunCurrentEventLoopInMode + 333

10 com.apple.HIToolbox 0x00007fff82ac6551 ReceiveNextEventCommon + 148

11 com.apple.HIToolbox 0x00007fff82ac64ac BlockUntilNextEventMatchingListInMode + 59

12 com.apple.AppKit 0x00007fff83047eb2 _DPSNextEvent + 708

13 com.apple.AppKit 0x00007fff83047801 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 155

14 com.apple.AppKit 0x00007fff8300d68f -[NSApplication run] + 395

15 com.apple.prokit 0x00000001002fa04b NSProApplicationMain + 267

16 com.apple.FinalCut 0x0000000100002138 start + 52

The Final Cut Pro X CRASH Thread

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