clintonfrombirmingham wrote:
Adobe is working on an upgrade for Photoshop CS6 that will utilize the full Retina display
They are working on a >compatability< update, but that doesn't address this issue.
The new macbooks require new retina enabled development libraries that render things like text and images using apple's internal retina compativle calls.
Those will render text better on retina display, but if you have video, or pictures, that you edit, Apple has to interpolate the pixels to display a 1920x1200 resolution image on their 2880x1800 display
I'll explain.
Basically the native resolution of the retina display is 2880x1800.
At 1440x900 everything is perfect (which is why apple recommends it). Every pixel can be mapped to 2 pixels of the retina display, and everything is sharp.
Unfortunately, at 1680 or 1920 there's no direct relation between the pixels you want to use, and the native screen, so apple interpretes all the graphics/movies/etc.
Every single (clear) pixel, gets blurred with it's neighbors, or displaced and doubled, changing the size and shape of the displayed images.
Imagine two grids. One is 2x2 (4 pixels total). The other is 3x3.
Now if you scale up the 2x2 to the 3x3, you'd think you'd be ok, because the 3x3 is bigger, but what do you do with the middle pixel? Which corner's color does it get?
if you choose any color, you distort the image, so the only choice is a blurred mix of all 4 colors. It's a mess.
Now apple can get around this with things like text which is described mathematically by the letter's curves, so it can render them directly to the screen, and there's no blur.
With images or video, you have to interpolate to scale, so everything gets slightly blurry (which is why apple recommends 1440x900).
So a movie can easily look great on a desktop with a native resolution of 1920x1200, but if the macbook has the same resolution (1920x1200) it has to blur all the pixels to match the resolution.
As a photographer all I can say is...
no thanks.
that just won't work for me.