Mike Connelly wrote:
I wouldn't consider Bounce in Place to be comparable to Audiosuite processing
Pancenter wrote:
All of the items in the left sidebar and all of the items in the drop down, and subsequent menu entries (under the arrow heads in the drop down) are able to be used in the audio editor with a single right click of the mouse, not only that all functions are non-destructive, if so selected by the user. Under the "plugins" menu drop you will find all third party plugins as well as the ones supplied by Steinberg. They can be directly applied to any portion (destructively or not) of the audio without affecting plugin settings on the channel strip.
Both these quotes refer to the Audiosuite thing - the ability to apply plugins to a portion of a file from within the sample editor, which I know some people miss in Logic, and again: of course there's stuff each of the DAWs can do which the other can't. But if eg Cubase should be 'far superior' to Logic, the list of what Cubase can do which Logic can't do should be longer than the list of things Logic can do which Cubase can't do, and in terms of audio editing, you both mainly refer to one feature.
I could of course also mention a few things I'd like to see improved in Logic - or mention things PT or Studio One or Cubase can do which Logic can't - like eg. the ability to apply crossfades to multiple non-grouped files - with the mouse in Arrange, or "Flex Pitch" - but it's the overall picture which interests me. There will always be certain things one DAW does batter does better than another, and this picture changes from update to update.
Here's why I don't consider Bounce In Place a "workaround": I have a large library of personal files on my drives which are 'song indpendent', in that I may use them in different projects, like guitar ambiences, effect sounds, long stretches of grooves in various tempi etc. I like Logic's 'policy' about making it hard to change any of these files destructively, because it prevents accidents, especially for newbies, which may happen if you edit a groove destructively in one song to find two months later that you also used the same groove in another song, and that the edit you made destroyed how that groove worked in Project B. And of course we have backups and can copy files into project folders, but I don't think Logic doesn't have plugins available in the Sample Editor becuse they can't do it - it has been designed that way for a reason.
But of course: a way to apply plugins to a portion of a sample in the sample editor non-destructivelt would be somehow nice - if that same file used in another project would still sound like the original. This is where Logic and eg. Cubase may differ: In Logic, edits which are relevant for the current arrangement only are (usually) made in the Arrange window. If you want to edit the actual sample, you (usually) edit it in the samsle editor. It's a simple and logical workflow. So if I want to edit a portion of Groove X in my current project, I select that portion in the Arrange window with the Marquee Tool, and BIP it. The original is intact, and I'll hear the effects on that region only/in the current project only- and may still use the edited version in other projects, if I want to.
I'm not saying that Apple won't change this - I'm sure they will will if enough users want it. But we're mainly talking about one feature here, and while Cubase may also be great for audio editing, one feature - a feature which many DAWs and sound editors have had for years, and which probably would be easy to implement in Logic, doesn't make some DAW far superior to another.
"It's not just one item, it's the package. You have no perspective on the matter [...] etc. No, I don't know Cubase much, so I ask for a Top 10 list of audio editing goodies Cubase has which Logic doesn't. :-)
"All I can tell you is there is a vast differencein ease of use and functionality, Like Logic Cubase has an excellent key commands editor, in fact it ships with a set of Logic key commands as well as Sonar and DP.
Key commands are freely assignable."
Great, but that example doesn't illustrate that 'vast difference', it illustrates a similarity. :-)
"In general I find PT much faster for editing audio, just the basics of moving audio files around. I'd have to spend some time in PT to make a list of the specifics what is better that I miss in Logic. Probably would be a good thing to do, maybe some of those things are possible in Logic with the right key commands assigned."
Yes - this is where it would get interesting, and relevant to the question about whether a major update of Logic is needed to make it great for audio editing. I think Logic is excellent for audio work, and you haven't posted anything which would make me, for one, even consider Cubase or feel that Logic 9 is stuck - or 'far inferior' in any way. Assigning colors to the Sample Editor or that Cubase also lets you assign keycommand isn't relevant to me, and personally I don't miss the ability to apply plugin sdirectly in the sample editor. Maybe I would if I was used to it.
Until someone posts a list of audio editing features which makes eg. Cubase or PT appear as 'far superior' to Logic - a list which is longer than the list of things I like in Logic but which eg PT or Cubase can't do, I'm a very happy Logic user. Logic surely needs improvements in the Score department, improved handling of movie related work and more, but that doesn't make Logic an inferior DAW. It just means that Logic, like all other DAWs, needs and will get updates.