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Really slow export after upgrade 10.0.0.6

Hi FCPX users,


I've started many project with the older version 10.0.0.5 and have upgraded few days ago on the new 10.0.0.6


There are now a new export interface, and i would like to export my finished projects, so have choose the 720p preset.


It really seems that exporting my project are really slow, and i'm stucked on a 3 minutes projects that only arrived to 27% after 2 hours. I never had those kind of problem on my iMac (2011) with the older version.


I was proposed to duplicate the project, i do it (first option, only the project), but the problem was still there !


Some other solutions ?

MacBook Pro, Mac OS X (10.7.3)

Posted on Nov 8, 2012 1:11 AM

Reply
33 replies

Nov 8, 2012 8:51 AM in response to Tom Wolsky

I agree. I feel Apple is trying to make improvements to this software it's just going to take time. I like the concept of Final Cut X however I feel they have taken a step backward by removing some great features or should I say basic features/functionality.


Thanks Tom for all your help. Hopefully it will remain stable through my next project. This is going to be a big test to see how Final Cut X performs.


Blessings,


Lance

Nov 9, 2012 12:10 AM in response to lanceaviator

Same for me, i leave the Mac alone... Is it possible when the computer switch off screen, he didn't continue rendering if i'm not doing something on the computer.


I'm not a big Apple user, so i can't really compare with windows environement, but during rendering, when i look at the activity monitor, FCPX announce 110% of processor, but screen monitoring only show 3 green digit sometime 4.

User uploaded file

Nov 9, 2012 12:21 AM in response to cyborgjeff

cyborgjeff wrote:


Same for me, i leave the Mac alone... Is it possible when the computer switch off screen, he didn't continue rendering if i'm not doing something on the computer.



I think you may have a good point here. It could be that when the screen is turned off also the gpu goes to sleep or is throttled down somewhat - this would impact heavily on rendering and exporting. I don't know if that is the case.


I'm not a big Apple user, so i can't really compare with windows environement, but during rendering, when i look at the activity monitor, FCPX announce 110% of processor, but screen monitoring only show 3 green digit sometime 4.


If your mac has 4 cores (physical or virtual), then one might go up to 400%, so 110% is not all that much.

Nov 9, 2012 12:33 AM in response to cyborgjeff

I go further in that direction ... starting a new render... during 30 minutes i stuck on 10% with a reel slow processor work as seen in the previous screen... then after that, it's works hard from 10% to 20% and the processor works hard ! ... then back to go really slow and no more hard activity on processors.


May be could I parameters the economy settings with special set up ?

Changing "screen/desktop" leaving FCPX for a "clean desktop" for Safari have it impact to performance of the rendering ? It should not, but ??


So I confirm after having a big processor activity during few minutes and then going from 10% to 22%, it seems not realy working, or really slow !


Hope that could help to solve the problem !


Here is information of my iMac (Mac OSX 10.6.8) 64bits, Core i7 2,8ghz. 8go memory.



soon 15 minutes later, still on 22%. I'm pretty sure it's not rendering. Dunno what it does ? If i'm playing my project right now, the processor not really works harder..

Nov 9, 2012 12:51 AM in response to cyborgjeff

User uploaded file here is the actual hard drive use.. some time 500ko/sec in fact when i'm doing the screenshot... It's not possible computer rendering files without using hard drive !


User uploaded file

herre is sample of the project... close to one hour on 22%


for sure, if i'm just playing my video in FCPX the graphic of HD use show a constant meter.


So, that means FCPX absolutly not working on my rendering ! ... and there are a BUG SOMEWHERE !!!!

Nov 9, 2012 1:24 AM in response to cyborgjeff

Hard drive usage during a complex render is practically undetectable. It is so brief and so intermittent. How long does it take to call up a single frame or a couple of layered frames of video information or a few samples of audio?


Absolutely shutting down system resources like letting drives go to sleep, which is a major cause of failure, will effect render capabilities. Many people have the system and drive set to power down. In fact that's the default setting in the OS. That will completely botch up a render or an export. It's especially important to be aware of for external drives that are not controlled by the system and whose dive software is normally set it spin down if there is little activity. That's why there is software like Disksomnia.

Nov 9, 2012 1:26 AM in response to Tom Wolsky

Yep, i've seen this option this morning and switch it off. It's not have an impact on the situation right now, but i' don't have reboot computer (still on the same rendering till 1h30).


As i'm not so good in english, you mean after have change this parameters, i should be attention that if i use external drive, it could affect if when i would like to swtich it off due to this new settings ? For now i don't use any external drive... but i planned to do ! So I investigate Diskonomia.

Nov 9, 2012 4:06 AM in response to cyborgjeff

So, i've made 3 tests from 15" sequences in a new project and export it to Apple 720p
- .MOV file from Quicktime sequence
- .MOV file from a iHDClip conversion of a M2T file
- .MOV file from a ClipWarp conversion of a M2T file


The first step just take few seconds ! The two others take under 5 minutes.
During that rendering time, i could see a bar progression from 0 to 100% and a real activity on Hard Drive and all processor. during all that time !



cf ce screenshot


User uploaded file


So why takes it so much time without any computer activity when i do it starting from project created in 10.0.0.5 ? and what to do ?

Nov 9, 2012 5:15 AM in response to cyborgjeff

So right now, the more i search information about bug and slow rendering on the web i saw lot of other user that have that kind of problems, especially from older project created in a previous version.


So i really, really hope Apple will soon fix and solve that... As i can't take 1 complete day to render each of my 3 minutes project. My boss will kill me !

Nov 9, 2012 6:24 AM in response to cyborgjeff

cyborgjeff wrote:

[...]

So why takes it so much time without any computer activity when i do it starting from project created in 10.0.0.5 ? and what to do ?


I don't know why, but at least your very question suggests a possible way to avoid this problem.

-Open your old project, select all, copy.

-Create a new project.

-Paste everything into the new project

-Render, export, etc


Does it now work as fast as it should?

Nov 10, 2012 5:42 AM in response to cyborgjeff

Apple does not "listen in" on these forums. They do listen when feedback is provided through the application or a bug is reported in bugreport.apple.com.

The problem here is that there is too few information to be going on. You are experiencing a very annoying situation, but so far it is not clear what is causing it. It certainly is not unique to you, but it does not seem to be a widespread problem, or we'd be hearing a lot more complaints. I still think there must be something specific to your setup - maybe something in your project - that contributes to the problem.

Nov 10, 2012 10:30 AM in response to Luis Sequeira1

Arf. So that means i should find myself how to solve it.


I'll try to transfert one of my project in my second Mac, with a FCPX 10.0.6 that i only use one time and try to render it. If you have advice for this test, let me know !


After that, what's the best ? Trying to find a 10.0.5 from a friend and change with my Apple ID parameters OR Uninstall & ReInstall FCPX 10.0.6.

Nov 10, 2012 4:06 PM in response to cyborgjeff

cyborgjeff wrote:



After that, what's the best ? Trying to find a 10.0.5 from a friend and change with my Apple ID parameters OR Uninstall & ReInstall FCPX 10.0.6.

Another option: if you can test an export of your project on someone else's computer with 10.0.6 to get an indication of how much of the performance hit is FCP as how much may be related to your system configuration.


I've got another thread on this version's stability vs, previous versions, so I feel your pain. I can roll back if necessary. But am currently testing on a different OS to see whether that makes a difference.

One thing I have not experienced so far is slower exports…but I always work in PR 422. A half hour 2 cam show with every clip color-corrected and a fair amount of graphics exported faster than real time…and I had an orange bar for the entire time line. (But there are plenty other oddball things going on.)


Anyhow, I would definitely try a reinstall. I'm not sure this is absolutely necessary, but I use Digital Rebellion's FCS Remover(they need to change the name) to make sure I don't miss any files.


Good luck.


Russ

Really slow export after upgrade 10.0.0.6

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