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Cannot Share, tells me referencing camera when not

FCPX 10.0.6, newly updated. I am trying to export an extremely important project, and when I try to export the file to YouTube, I get this error: "This item cannote be shared while it is still referencing media on the camera."


Now, I am fully aware of what this means, and I am 100% sure that I am NOT referencing anything on a camera. All cameras, cards, even hard drives have been ejected. All my Event files are on the Hard Drive.


It also looses files in the Events folder, telling me they are missing. I open the Import dialog, and as soon as I do this, it reconnects the files. I don't even import anything. It only does this with 4 specific files, everything else is fine, even the other files in the same folder.


I even duplicated the project with the event files to another hard drive. This did not solve the problem. It is a multicam project with ProRes 422 and H264 footage. Please give me some suggestions!

Mac Pro 8-core, 8TB storage, 12GB ram, Mac OS X (10.6.4)

Posted on Nov 14, 2012 5:52 PM

Reply
30 replies

May 12, 2014 9:22 AM in response to ksensenig

Hey all,


I had the same problem, the footage was fine once I moved it to another hard drive. The problem seemed to be the library, which was doing funny things when I was trying to reimport the footage, it wouldn't import the footage into certain events, and did odd things when I closed FCPX. It wouldn't let me use the reimport solution, so I created my own workaround.


To solve the problem for me:


-I imported the footage in a new library, in a new event.

-From the 'damaged' library I duplicated the project that wouldn't share, and then dragged over the new library.

-I then had a library that worked properly, and I moved over the other events that were not part of this problem, and I deleted the library that was having issues (to stop me from using it again)

Feb 22, 2015 8:00 AM in response to Edwinux

Dude, you have vicariously save my butt. I have been tearing the very little hair out of my head. After spending a full week editing a workshop for my work, I thought I had blown the whole lot because FCP was 'still' referencing media...After trawling the net, and stumbling across your post, I tried it and it worked...I am in your debt my friend.

John

Mar 31, 2015 1:44 PM in response to aliratcliff

A very minor but critical detail that got me quite agitated when it initially didn't work, is that you must have the Event clicked on the left, rather than the entire Library clicked. Having the Library clicked when selecting the events keeps the "relink" greyed; as opposed to having the just the event in the left column clicked, allowing for progression towards aforementioned solution....


Great stuff guys!

Jan 1, 2016 6:55 PM in response to Edwinux

Hi,

This trick didn't work in my case because I had three corrupted files/clips as I learned after two hours of "playing" and trying to export my project (FCP10).

I attempted to use your tip but the files wouldn't reimport. The way I knew it: these three files unlike all the rest had a little camera sign on their thumbs. Also the way to see if there are any corrupted files in your project is to eject the card/camera and in that case the corrupted clips will turn red on your timeline with the warnign message on them.

Anyhow, these three short clips were essential for my youtube video instruction but easily reproducible. Took me 10 min. to shoot them and another 5 min to import and replace corrupted files and the whole project could be exported right away! I was so relieved and figured perhaps someone will avoid my pains out there...🙂

p.s. I had problems with this particular memory card before and I am blaming it for that ordeal. Trash...

Hope it helps, guys...

Cannot Share, tells me referencing camera when not

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