Objective-C as a legitimate gaming language (for non-ios)

Hi. I was wondering, how good does Obj-C fair for non-ios (so, mac) 3d games? I have delved into C++ a little, but I think (and have been told) that Objective-C would be better since I do not plan on straying from macs, and I have people that can code in C++ on Windows if I were to ever start some kind of group-game-project.


But my question is, is Obj-C a good language for making 3D games, and I don't mean simple ios games, I mean like, a nice, mac games? I would like to be a game developer in the future (and mostly develop on Macs) so I need to know if Obj-C is a viable, professional language for doing so. Also, any tips on starting game developing? What should I learn, or start with? I currently am just learning Obj-C from the Apple Developer Resources thing and C++ from a For Dummies book 😝

(This is all in terms of using Xcode)



Well, that was scatterbrained and repetitive!

Anyways, thanks.

Posted on Mar 12, 2013 6:02 PM

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4 replies

Mar 12, 2013 6:06 PM in response to evan9

I admit this is just an impression I have formed from personal experience so, as usual, take it with a grain of salt.

However, my guess is that all the big software developers creating apps for the Mac use Apple's development tools for the most part, with perhaps a bit of specialized code in there somewhere. The thing to realize is that on the Mac you write to the video specs, not the hardware. Apple has already done that for you.

Mar 12, 2013 6:19 PM in response to msuper69

Ok. Thank you!


I figure, (and I might be wrong, because I am guessing) that if one with Obj-C Cocoa Mac knowledge were to ever get into the app/game business, then a team would have Mac devs and PC devs, each working on Obj-C/c++ etc., respectively. (Again, just guessing, I have no idea whether the two are easily translated... which is another question of mine, I suppose, if you know 🙂 .)



Thanks again.

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Objective-C as a legitimate gaming language (for non-ios)

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