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Moving notes by ticks in piano roll not working in Logic X - is just me?

Anther problem in Logic X - I'm used to being able to grab a note in the Piano Editor and move it by one tick at a time by holding down control and shift at the same time. It says in the manual that this should still be the case in Logic X but for me it isn't working - when I try this the notes don't move at all. I can zoom in so much the resolution goes to ticks with just control but this would drive any reasonable person insane after awhile.

I'd really appreciate it if someone could try this and let me know if they have the same issue or if it's just me again like the Drum Designer problem I was going on about in another thread.

Thanks in advance

Logic Pro X

Posted on Aug 31, 2013 3:58 AM

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32 replies

Sep 15, 2013 1:43 PM in response to Tony White

Ok, understood, like I said I want to check this out, it would be such a major flaw that it boggles the mind Logic's engineers would have missed something like that.


You wrote-


"Whatever plug-ins necessary are bypassed. It's academic anyway as I've never got that far using Drum Designer because it won't play in sync making recording impossible."


I guess my question was... the above statement makes it sound like you are using LLM when there's no plugins to compensate for, I wondered why you were doing that as LLM mode is to reduce Latency caused by delay inducing plugins on the specific software instrument track you're recording on?


Apologies to the original poster for helping to hijack this thread...

Sep 15, 2013 1:50 PM in response to Pancenter

I was the original poster so no worries. It doesn't usually take that long for me when working on a track to include enough latency inducing plug-ins to make recording audio or midi problematic without the use of low latency mode. As i've said this problem doesn't occur with any other instruments including third party ones. I've got into the habit of clicking the low latency mode button on when recording and off again when playing back. Obviuosly it wouldn't be a problem to work initially without low latency mode on but if I find an instrument lurches out of sync when I happen to have the low latency mode on I'm not going to want to use that instrument because I know it's going to create havoc later on. I could of course use the Drum Designer at the mix stage and I have done a couple of times but I like to establish a basic drum vibe at the start.

Sep 15, 2013 5:03 PM in response to Tony White

Tony White wrote:


. It doesn't usually take that long for me when working on a track to include enough latency inducing plug-ins to make recording audio or midi problematic without the use of low latency mode.

The only thing I can think of is DD must be treated as a Live Instrument input.


LL Mode only effects plugins on the selected, record enabled track and there are only a handfull of plugins that cause input latency, they turn orange when bypassed, at least they do in Logic-9.


If DD is treated as a live input instrument, similar to having another player recording at the same time the only way to avoid DD going out of sync to to not use (or turn off) lantency inducing plugins on the the selected, record enabled track.


Now that the methodology is clear to me I wonder if AOL or any other Logic X users would mind testing this.

Sep 15, 2013 5:29 PM in response to Pancenter

I don't think you've understood the problem. Drum designer plays back out of sync when it's the only instrument in an entire project and with no plug-ins involved. In other words if I open a new project, load Drum Designer and play a pattern to the metronome (there's no latency problem while playing) it plays back out of sync if the low latency mode is switched on. I know I don't HAVE to have low latency mode on at that stage but it should play in sync regardless of whether low latency mode is on or off.

Sep 15, 2013 6:56 PM in response to Tony White

Tony White wrote:


I don't think you've understood the problem. Drum designer plays back out of sync when it's the only instrument in an entire project and with no plug-ins involved. In other words if I open a new project, load Drum Designer and play a pattern to the metronome (there's no latency problem while playing) it plays back out of sync if the low latency mode is switched on. I know I don't HAVE to have low latency mode on at that stage but it should play in sync regardless of whether low latency mode is on or off.


Thanks! You're right. I didn't understand diddly!


However.. it's not the only instrument in an empty project, the metronome (Klopfgeist) is actually a software instrument.


But why would Low Latency mode affect a project with no plugins?

It also shouldn't have an effect unless a track is in record mode, it's should auto-switch to being off on playback after recording. Does sync change if you select an empty external MIDI track or any non-live input track.


Thanks for clarifying.

Sep 15, 2013 7:23 PM in response to Pancenter

FWIW... I have been trying to recreate this issue.. based on what i think you are explaining.. on one of my testbeds and cannot. (Which is odd as one of my clients msged me tonight stating much the same things as the OP says, is happening)


I loaded up DD, create a quick track and played back without LLM and no issue..


Turned on LLM (and did nothing else..) Pressed playback and again, no issue.


Timing was rock solid and in sync with Metronome both ways...


Am I missing anything?


OS X 10.8.5 and LPX 10.0.3


Going to test this on my main Mac... Will report back shortly...

Sep 15, 2013 7:38 PM in response to The Art Of Sound

Problem confirmed on my main Mac.


Same method as above and i could clearly hear a slight delay to the downbeat compared to the metronome.


Now I have to work out why it didn't affect my testbed Mac......


**Update**


I have just realized I am running Mavericks DR7 on that testbed Mac Mini (Mistake caused by my running of 3 different MMS's on one monitor!) along with an updated Motu beta driver and not 10.8.5 as i originally stated... so maybe that has something to do with it... but on my main Mac running 10.8.5 and 10.0.3 the problem is apparent for sure.


My apologies for the original misinformation on my testbed specs...


Update note: Updated with correction of Mac Mini Specs

Sep 15, 2013 8:14 PM in response to The Art Of Sound

Yes I certainly will report it - I hadn't done that up until now because I got the impression it was just me having the problem. I actually feel very happy to discover it is a general problem which will hopefully get fixed - thanks very much for your help.


Also there is the issue that began this thread - when moving notes in the piano roll editor you should be able to move them by single ticks by holding down control and shift but this doesn't seem to work . It did work in Logic Pro 9 and according to the LPX manual it still should. Can you confirm this on your system? If so lets report that as well.

Sep 15, 2013 8:42 PM in response to The Art Of Sound

Here' s what it looks like in the Logic 9 manual.


You can temporarily override the snap grid, allowing finer edits and adjustments.

To override the snap grid

Do one of the following:

Hold Control while performing the editing operation.

The division value chosen in the Transport bar (1/16, for example) determines the editing grid scale.

Hold Control-Shift while performing the editing operation.

The editing grid switches to ticks.

Moving notes by ticks in piano roll not working in Logic X - is just me?

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