Rise of Nations and Quicktime 7.1.2 Conflict
I tried the game on a few different machines with the 10.4.7 and QT 7.1.2 updates and got the following results. On a Quicksilver Mac 867 MHz with an updated ATI Radeon 9000 (128 MB), it worked fine. On a G4 Powerbook with ATI Radeon 9600 (64 MB), the game did the crash noted above. On an iBook G4 with a ATI Mobility Radeon 9200 (32 MB), the game did the crash noted above.
The 9000 and the 9200 do not support core image, as the 9600 does, but I'm not sure why one works and the others do not unless it's the chipset or maybe it's a combination of the 10.4.7 driver updates with the QT 7.1.2 update. Anyway I wanted to post my findings as it may help someone derive a solution.
Also, I wanted to add it that I saw somewhere that someone had done an open firmware reset and that solved the problem, but I tried and this had no affect on the Powerbook and the iBook.
From an occasional gamer...
Mac OS X (10.4.3)