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Underwater Effect

Anyone got any ideas about how to create a vocal effect to make it sound like the voice is underwater. Weird request I know, but would really appreciate any suggestions.

A few, Mac OS X (10.4.4)

Posted on Aug 1, 2006 8:42 AM

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Posted on Aug 1, 2006 8:51 AM

Try using a phaser set to a medium-high speed, resonance all the way down, width not too wide. I think with some experimentation the phaser will give you what you want.
45 replies

Aug 1, 2006 12:49 PM in response to sondod

sondod:

I gotta ask though, where did you 'learn' these
methods?


Seat of my pants... I was once doing sound design for a film, comedy, and they needed ambience for a laboratory scene (scene included bubbling flasks of chemicals, tesla coil-like electrical arcing). The bubbling in the flasks was done with dry ice in water, so there was no real sound to it, and it wasn't picked up on location anyway. So...

Large beer glass (pub style, pint), straw, mic, laughter, more laughter, "this is taking way too long", "sorry, but I can't stop laughing", and finally, a track!

Oh, and the electrical arcing was me recording the sound of an oil burner coil which I turned into a Jacob's Ladder using some coat-hangar wire. (I just happened to have an old oil burner coil lying around).

Aug 1, 2006 1:20 PM in response to sondod

Here is a little trick ive used in the past on a remix to get a sensation of the music dissapearing under water or into a cave. You will have to experiment with which plugs work best but it will give you the idea...oh and with all cool sounding stuff i came across it by accident

Set up some busses with reverb, delay and phaser and set their outputs to a free bus (say bus 63) and call it your "effects bus". Use the sends to effect the vocal (really over cook it to start so its really wet, no pun intended!).
Now bus your vocal channel to another free bus (say bus 62) and call it "vocal bus". Set its output to your master bus or main output.

Now using a low pass filter or eq on your vocal bus, filter down all the top end slowly until the vocal starts to dissapear underwater or down into the cave. All you will be hearing is effects and the vocal in the very far distance.
To further enhance this, add some random bubble samples that can found on sound effects cds or using google....

I hope this is clear and does the trick...

G5 Mac OS X (10.4.7)

Aug 1, 2006 3:57 PM in response to sondod

you can try Scrubby for the bubbles effect

http://destroyfx.smartelectronix.com/

or Evoc FB

also with the Ringshifter you can create bubbly effects,you will have to EQ (filter out)the unwanted frequencies though.

Also you can use the Channel EQ setting >phone filter notch ,and adjust it to taste to give the depth feeling,

can do that with the denoiser too,

there's lots of options and combinations

you can also use the Black Hole setting in Space Designer under Effect reverbs,a phasing effect is noticable on this one use it with an Eq or any of the previous stated plug-ins and you'll have the result you're after,or try Deep Space verb that's in the same folder......etc etc etc

Aug 1, 2006 9:00 PM in response to LuckyMan

Don't sugar coat it man, just grab and shake the snod grass out of him until he's hurled against the mouse on top of that freekin starfish!
Personally since I'm fairly certain even though Jimi Hendrix claimed to be able to live underwater, it would've still been impossible to talk [So You've clearly got an issue to work out there, like just how you're supposed to sound singing.]
But I find it's amazing what water drums add to an effect in a song, so an idea would be to use a layer format [you could find a water drum sample probably]. Then just record the sound of blowing under water, then add your vocals and you've got it.


Power Mac G5 2GHz iBook g4 1.42GHz Mac OS X (10.4.7) 2.5GB ram 500gb Micronet Platinum, Lynx AES 16XLR

Aug 3, 2006 6:55 AM in response to sondod

So I did a whole lot of experimentation last night (try 4 hours worth!!!). And while I came up with some cool stuff nothing quite fit into the song correctly. Incidently I did do bubbles and through them into Space Designer as an IR. Really interesting effect. Combined with some of the other suggestions listed here I ended up with something pretty close. My only complaint is the slight digital texture to the sound makes it lose some of its flavor. But that isn't really the biggest thing that's keeping it from being perfect. The main problem is meshing the effect with a clarity to the vocals. The best thing I got sounded so much like underwater that it became unclear. So I tried to combine with an unprocessed version of the effect but they didn't blend naturally. I'm going to try some more experimenting to fix that but any suggestions would be appreciated.

Aug 3, 2006 10:30 AM in response to sondod

Sonodad,

Thanks for the update! Did you try vocoding your vocals with the bubbles? Something tells me that you could more easily control the intelligibility with that. Maybe you could even take the effected vocal you have now and vocode it with the original vocal, mixing the vocoded and dry signals to just the right balance as well.

Cheers!

Underwater Effect

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