I am running Maya 7 on a 3 gig MacPro...
I would not recommend anyone who uses Maya heavily to
get a MacPro, unless you want to run Windows. In
which case it is mad fast.
Rendering in Maya in OSX is painfully slow on the
MacPro. Lightning fast on the MacPro running XP. I
doubt that a universal version of Maya will be slow
on the Mac.
This is interesting. I'm mostly using LightWave 9 and
beyond. It doesn't have a UB version yet but one is due
out VERY soon I hear.
What's so interesting is that even though LW9 for mac is
not UB and not 64bit I still get the expected performance
increase on the MacPro Hardware running OSX. For example a
12min scene on a WinTel box with a 3GHz HT cpu renders in
3.1min. on the 2.66 MacPro. The render times are comparable
with a fairly regular ratio of ~ 1:4 across the board for
a great many scenes. Occasionally I surprised and find a
4 min. scene on WinTel PC rendering in 10sec. on MacPro 2.66.
What's interesting about that?
- Will LW 9.x UB be even MORE fast?
- How about LW 9.x UB 64? - Or are all UBs 64bit?
- Why is Maya so much slower under Rosetta than LW?