Why is spatial conform of 4k footage so soft?

I am editing 4k (actually UHD) footage (from a GH4) on a 1080p timeline in the most recent version of FCPX. The conformed video is unexpectedly soft. I wrote a small program to do a simple quarter scaling that averaged the values of each group of 4 pixels to produce a 1920 x 1080 result from 3840 x 2160 which resulted in a much superior result. I am assuming FCPX is using a more complex algorithm like perhaps a Lanczos scaling method for rescaling, and perhaps that is better for non-integral rescaling, but in this soon to be pretty important usage, the result is very much inferior. Is there a hidden option to change the rescaling algorithm in FCPX? Does anyone know whether there is a workaround, like making a Motion FCPX effect to do the rescaling?


If not, this significantly cripples FCPX in comparison to Premiere which seems to provide the crisper downscaling of 4K that I saw also in my simple bit of code


Thanks


David Rokeby

Final Cut Pro X, OS X Mavericks (10.9.4)

Posted on Jul 31, 2014 8:10 PM

Reply
23 replies

Aug 8, 2014 1:39 AM in response to drokeby

I agree - just doing a quick edit for a client to see some rushes and noticed that the 1080p output from FCPX is very soft. I was worried so went back and checked the raw footage and it's pin, so something's going on in the conversion, or I'm missing something. It's really almost unusable, so I'm hoping it's my fault 😉


Only solution so far is to sharpen in Compressor, but far from ideal as it screws up titles and other graphics.


I always export timeline as ProRes before compressing by the way...


Paul

Aug 8, 2014 7:12 AM in response to Russ H

I will try this, but this will massively increase storage requirements. The 4k Prores files are going to be really big. Since there is no technical reason why the image cannot be as sharp as my dead-simple bit of code, I am hoping for a better solution!.


To see the example where I compare the FCPX spatial conformance to a simple averaging of every square group of 4 pixels see: https://vimeo.com/102328743

Aug 8, 2014 7:17 AM in response to Snapper Paul

There is a tool called GH444, with a GUI app called GH444 GUI that will take gh4 footage and convert the 4K 8-bit 4:2:0 footage and output 1080p quasi 10-bit 422. The output is a series of dpx stills so it needs to be reconstructed into a movie again but it provides equivalent sharpness to my bit of rough code. You can find it here:


Links to both the command line tool and the GUI (that work together) are accessed from here:


http://www.eoshd.com/comments/topic/5426-mac-app-to-resample-gh4-8-bit-420-to-10 -bit-444/


David

Aug 11, 2014 7:24 AM in response to David M Brewer

I tried doing the UHD to HD scaling in Compressor with linear interpolation and have pretty much exactly the same softness as in FCPX. I don't want nearest neighbour resampling as that just dumps 3 of the 4 pixels of the UHD. I also made sure that my timeline this time is 29.97, same as the source so that time-conform was not getting involved in any way.


Some people have said that their GH4 4K is sharp in 1080p timelines in FCPX, but I have not seen any samples of this. Perhaps someone can upload a very short original 4K file and the 1080p timeline export showing good sharpness, and I will reprocess the file on my computer to see if there is variance in the way FCP scales on different machines.


I suspect that we are never seeing anywhere near the optimal sharpness in UHD to HD in FCPX. The one positive is that the FCPX down-convert softening does reduce noise more than simple linear averaging of 4 neighbouring pixels.


Anyone up to uploading a 4K and HD sample for me to test?

Aug 11, 2014 5:19 PM in response to drokeby

I've been shooting 4K with the GH4 and placing the footage in a 1920x1080P 24fps timeline and haven't really noticed any softness issues. See if you see any issues with the videos below. Now I haven't done a frame by frame or scopes comparison.


Here are two recent videos that I shot:


https://www.youtube.com/watch?v=53oOZDQ4DS4


https://www.youtube.com/watch?v=dw4dgDv9RCE


Richard Taylor

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Why is spatial conform of 4k footage so soft?

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