Help Me Understand How macOS Handles Resolution Vs. Windows
Hello,
I was recently hired as a video editor at an all Mac editing house and I'm very confused about how macOS does resolution.
There are two primary work stations I work on - a Mac Pro and an iMac. The Pro is connected to a professional UHD display and the iMac in one of the "5k" systems.
For the Pro, under About This Mac>Displays the display is listed and says 3840x2160. But when I go to About This Mac>System Report>Graphics/Displays it says my display is set to 2560x1440. And in fact, when I open an HD video it it NOT 1/4th the size of the screen (when Quicktime is set to show the video at actual size) like it would be on a UHD display.
What I don't understand, on Windows, I set the resolution and scale of the UI independently, but on macOS, it seems that if I want to have text and UI elements at all readable, I have to lower my resolution.... which entirely ruins the utility of a higher resolution display.
I also work with UHD video, but apparently it's always scaled (and so I'm losing pixels) if I have the Display Preference scaling set to anything other than "looks like 3840x2160." So do I have to have tiny text in order to see videos at their actual size?
Or does macOS always use the native resolution of the display and just scale everything? If so, how do I tell Quicktime to display videos at an actual 1:1 pixel size?
iOS 10.3.2