23.976 frame rate explained

This post was triggered from this this thread:
http://discussions.apple.com/thread.jspa?messageID=4741388#4741388

I just thought it best to start a new one
------

Okay iSchwartz, with the speed of a flying bullet, and with help from my fellow members of the IBS (Institute of Broadcast Sound - in the UK), I think I have some answers...

24P is indeed simply video at 24frames per second with the "P" meaning Progressive scan. Its a video format invented to be compatible with film. It also means that the footage will have more of a "film look" when its converted to TV frame rates for broadcast as it will have the same process applied to it as film footage.

As to where 23.976 fps comes in (with regards to Logic) is rather more vague!
(warning - the following contains some speculation!)

As all will know âš  because film is shot at 24fps it needs a special conversion process to be shown on an NTSC TV of 29.97fps. The process could just speed the film up but it would look funny and so they sort of duplicate some of the film's frames instead, to get the frame rate increased. The process used would result in a frame rate of 30fps so to bring it in line with the (cumbersome) NTSC frame rate they have to slow the film down slightly (by 0.1%) before they "scan" in the film's frames to make video.

...and guess what a 0.1% speed reduction of 24fps results in? Yes - 23.976!

so...

23.976 is the frame rate of the telecine machine when playing film to transfer to NTSC tv. The process involves slowing the 24fps film by 0.1% to 23.976 and applying a 2:3 pulldown picture process, resulting in NTSC's frame rate of 29.97fps

Now the question is why would you want Logic to work in 23.976fps?

It is possible (I don't know for sure) that when you shoot with film (ie 24fps), destined for tv that the programme is edited at 23.976, ready for the telecine process, and so this is the frame rate used during the post production process - As it is the time reference used in the edit then we need logic to work at this rate too so we're all in time.

It is also possible that the latest HD video cameras provide a shooting frame rate of 23.976 fps so that the "slow down" process of the past is not required.

Having said that to view the 23.976 fps pictures on telly the video needs to be converted to 30fpsDrop - or you need a display that can work at this unusual frame rate. I am not sure what the implication of all this would be for the musician "working to picture".

One thing I would say, is that musicians are not alone in having much confusion with frame rates and time code, especially now Hi def has arrived. I would strongly advise double checking with "production", particularly the dubbing editor, if that frame rate requested ~really~ is the right one!


I hope I haven't confused the issue even more with all that! Don't take any of this as gospel as I am still learning too. I trust someone will provide corrections and additions.

Mac Pro 2.66GHz 2GBRam, Mac OS X (10.4.8)

Posted on Jun 16, 2007 3:54 PM

Reply
36 replies

Jun 18, 2007 4:05 PM in response to iSchwartz

sure - but these guys who have transferred there video digitally - what fps did they shoot at? i can't for the life of me see why they would shoot at anything other than standard frame rates.

your problem to an extent is by accepting QT in the format the offline is being run at. that can cause a host of problems in itself. i have tried with QTs from offlines many times and very rarely can i play them back because they have some kind of rich and smelly codec you have to pay top dollar for. so - they play out to DVD for me these days - in fact if i were to ask for QT i would likely get a pained expression followed by an apologetic 'i don't know what you're talking about' look.

i can see your point though - editors are rarely particularly technically saavy, so they will just chuck you whatever is easiest for them. but that is most liikely going to be the new HD frame rates surely?

Jun 18, 2007 4:14 PM in response to Thomas O'Carroll

sure i take your point about the mixture of hi def and film though i am not in the situation to have to worry abut that UN-fortunately. i think you will still find that it is incumbent on the post house to send you over formats that YOU can work to - and presumably they have ways of dealing with that.

QT is very much where it's at - but it hasn't replaced standard formats by any stretch of the imagination. at least not over here. we swap QT files for cues and bits and bobs but not whole films or TV shows.

these guys hire you because of your musical abilities not your technical ones, so it is important to simply say what is you want and need and find a way to work together.

Jun 18, 2007 4:25 PM in response to Thomas O'Carroll

Yes, you wont get a programme delivered on VHS or DVD (video) with that fps rate. It wouldn't work! So if the composer ~does~ get a film with this odd frame rate it will be a QT movie on a recordable disk. If the composer is a Logic user it will cause him big problems!


yeah mate, this is where i think something ain't right. well, that is not how it is generally done although i concede maybe its starting to be done that way. we normally get a VHS or DVD. in the old days they might stripe the VHS on one channel, but nowdays its all DVD - sync on one channel temp music on the other.

if you ask for a DVD playout, you can work at 29.97 but have your discussions based on the SMPTE in your BITC. (sounds uncomfortable).

if you get a QT you will have to make sure it is a standard frame rate. they are your requirements.

i thought 23.937 was 24 'pulldown'. so yeah i was confused. thanks for the info....jeez what a minefield. thinking about it has just made forget this really great tune i was working on....blast....how did it go again?.....dum tee dah.....no....tee dah dah.....no.....

Jun 18, 2007 4:33 PM in response to Rohan Stevenson1

sure - but these guys who have transferred there
video digitally - what fps did they shoot at? i can't
for the life of me see why they would shoot at
anything other than standard frame rates.


They shoot with a 24p-capable (23.976) camera, download their footage directly into Final Cut, and the editor starts editing. No intermediate steps. So from start to finish, their movie is at the 23.976 frame rate. That's my understanding.

your problem to an extent is by accepting QT in the
format the offline is being run at. that can cause a
host of problems in itself. i have tried with QTs
from offlines many times and very rarely can i play
them back because they have some kind of rich and
smelly codec you have to pay top dollar for. so -
they play out to DVD for me these days - in fact if i
were to ask for QT i would likely get a pained
expression followed by an apologetic 'i don't know
what you're talking about' look.


Huh! Interesting that... Well, OK, a couple of things. You're much more "in the trenches" making your living as a composer, and apparently on a much higher level of project that those which I regularly get. Regarding my "real projects" -- as opposed to the indy films which will hopefully be stepping stones for me towards the kind of work you regularly do... you know from our offline correspondence who I've been working for over the past 1.5 years or so. It's as real as it gets in that genre of filmmaking. Anyway, their footage is always delivered to me as a QT movie at the original 24 fps (actual animation) frame rate. Oh yes, and, compressed using Sorenson Video 3 compression. No raised eyebrows on their part.

When I first started doing work for them, they specified that my masters had to be delivered as PT sessions, at 30 fps frame rate! How weird, right? Not 29.97, but 30. And working on animation at 24 fps too. My eyebrows were raised! I ended up discussing the matter with them and at the end of the day they agreed that everything should remain at 24 fps across the board. Any pullup/pulldown gobbletygook would be taken care of on their end.

So, back to the indy films... Yup, straight from camera to editor to me. 23.976 frame rate on some films, 29.97 on others. But I always work at their editor's native format.

i can see your point though - editors are rarely
particularly technically saavy...


Indeed... (sigh)

but that is most liikely going to be the new HD frame rate surely?


I don't know.

Jun 18, 2007 8:51 PM in response to Thomas O'Carroll

Hey guys, thought I'd jump in since I'm also partner in an indy production company. First, everyone here is absolutely right - this problem is only with QT files (which most of us work with nowadays) and 24p has nothing to do with 23.976 but: a couple of years ago Panasonic came out with a camera called the AG-DVX100. This camera set the indy world on fire because it cost peanuts, shot at 24p (giving a very impressive film-look) and used mini-dv tape. Now to accomplish this feat it sent video to the computer at at frame rate of - you guessed it - 23.976 (even though the actual video was shot at 29.97 on tape) I once knew the specifics and voodoo of it but frankly I don't remember anymore. Suffice it to say that FCP had to be updated to work specifically with that camera (and it was) and that yes, we ended up editing at 23.976 (which is now also a sequence option in FCP).

So the bottom-line is that I agree with iSchwartz. Like it or not this is now a working production frame rate (at the edit stage) and it would seem logical (eh!) for it to be supported in Logic, if only to be consistent with the rest of the production suite.

And don't get me started on HD codecs.... I just wanna play music darnit.


Powerbook G4 + iMac Core2Duo 24in + Logic Pro 7.2.3 Mac OS X (10.4.9)

Jun 18, 2007 8:59 PM in response to Jade Leary

Jade,

Thanks so much for chiming in on this (really it's Thomas' place to say that since it's his thread, but I'm grateful for the info all the same).

And that's the camera!!! that these indy filmmakers are all talking about -- the DVX100. The last three things I scored were made on these cameras. (Two of the three films aren't even worth talking about, though I'm sure it's not the camera's fault LOL!)

So if I have this right, 24p is shot at a true 24 frames per second, progressive scan, but when it's sent to the computer it does so at 23.976 and then... and then we have this thread! : - )

-=iS=-

Jun 18, 2007 10:33 PM in response to xs4is

Zen Master X-man,

My advice? Don't worry about this stuff. It's only an issue if you're working on a film that's at the 23.976 frame rate. And even then, if you're just getting your feet wet scoring to picture you don't really need to worry about timecode so much (unless the thing you're scoring happens to have a timecode burn). What's more important than timecode is setting the right mood, pacing, hitting "hit points" (if applicable) and getting in and getting out of scenes (if it's not a wall-to-wall kind of score).

Jun 19, 2007 2:08 PM in response to iSchwartz

I thought perhaps a summary of all this c**p is worth while but I thought iSchwartz did it rather well with...

"So if I have this right, 24p is shot at a true 24 frames per second, progressive scan, but when it's sent to the computer it does so at 23.976 and then... and then we have this thread"


LOL!


Just so there is no confusion and for future forum searches etc...

24P is 24 frames/second Progressive scan pictures.
It is a video version of film - 24 single pictures per second without interlacing.

reasons to shoot video at 24P:-

=When video is destined for cinema (ie converted to film).

=When a "film look" is wanted for telly (as it will need the same conversion process film gets when converted for broadcast).

=Being progressive scan it will look great on plasma/LCD screens (which are non-interlaced - ie progressive).

=Good for animation and CGI as there are less frames to worry about than broadcast.

Any format that is 24fps will be rather cumbersome when its destination is NTSC TV broadcast. The process for NTSC is to first slow the 24P footage down to 23.976fps. The edit, or "offline" will be done at this rate and its most likely that the composer will be expected work to picture at this rate too (Logic does NOT currrently work with this rate - see below). Standard TV screens wont work at this rate so you'll probably be watching a QT movie on your computer. When all work is complete the pictures go through a process called telecine which effectively doubles up some frames so that the frame rate goes up to NTSC's 29.97fps. This does not affect the speed of moving objects in the film and the overall length of the film stays the same. Only the frame rate is changed and it also means all audio remains unchanged and still in sync with picture.

23.976fps is only useful when going to NTSC.
23.976fps is NOT used when going to PAL.

Recent digital cameras are becoming more flexible in the choice of frame rate. Some cameras ~may~ (I dunno) allow filming in 23.976fps or a conversion process of 24fps to 23.976fps on play-out, for the benefit of those direct-to-NTSC productions. This sort of feature will not be found on pro cameras and the conversion to 23.976 will have to be done in "post".



My only solution to those using Logic who have to deliver sound/music with timecode reference is to use FinalCut Pro. FCP can handle 23.976fps. Import the music from Logic to FCP and place it where it needs to be in the film. Export everything as an OMF and cross your fingers.

With that I feel its time to go back to the tune making! If I have anything wrong, do correct me!

A mighty cheers to all who contributed to this geeky thread. Most constructive!

🙂

Jun 21, 2007 9:37 AM in response to Rohan Stevenson1

I was reading (rather fast) through this thread and a lot of good thoughts are being portrayed on the matter.
Some confusion is also involved.

One thing I could maybe emphasize in this regard is the fact that in general, two concepts are looked at as being one.

One is speed.
The other is frame rate.

These two things are of course often based on the same foundation but what can make a lot of confusion on the matter is that they are sometimes not.

What I mean by this is when we talk about frame rate we are dividing the second into equally timed units but we do this without necessary referring to a "real-life" second.

As an example if something is shot at the speed 24fps and then played back at the speed 23.976 the reality that happened in front of the camera is being played back 0,1% slower than it actually happened. And this is troublesome since the audio being recorded on the set is still at the original speed.

This can be very confusing if i.e. what happened in front of the camera was done in time (in sync), with a played back musical song. If this song is then being laid back to a QT (or video), that is played back at the speed 23.976 it will drift out, by the amount of 0.1% !

On the other hand if a material "now living" at the speed 23.976 is being transferred to a frame rate 29.98 nothing happens in regards to the speed. This is being done by actually playing the material back at the speed 23.976 but six frames (twelve video fields) from the 23.976 material are methodically repeated within every second of the frame rate 29.97. So the the speed 23.976 can actually be (and most of the time is), the same as the speed 29.98.

So to clarify with examples :

1.
When you are working on a audio material against a QT at the speed 23.976 that was shot at the speed 24p or at the speed 23.976 that needs to be transferred to a film print to be projected in a cinema the person who does the final mixdown of all the audio for the film (music, dialogue and effects), needs to speed this final mixdown up by 0,1% before delivering the mixdown to a film laboratory that manufactures the release print.

2.
When you are working on a audio material against a QT at the speed 23.976 that was shot at the speed 24p or at the speed 23.976 that is going to be broadcast in a TV with the NTSC standard. No change in speed needs to be done to the mixdown before laying it back to the final broadcast master.


---- (end of examples) ----

When I am working on a project that is going to be transferred to a film print to be projected in a cinema and was originally shot at the speed 24 I would ask for a QT at the speed 24 and work against that. No change in speed would then ever have to occur in the course of that project until I would have to deliver the mixdown at either at the speed 29.98 or at the speed 25 (used in PAL and SECAM). Then I would have to speed the mixdown down by 0,1% or up by 4% respectively.

Regarding Logic Pro not being able to work in a 23.976 frame rate, I think that is annoying and since this frame rate is getting quite common I guess Apple will bring it in to the program soon.

---- Another thought ----

Also, I personally do not agree with the way Logic Pro handles frame rates.

I imported a QT material with burnt-in timecode (BITC) representing a 25 frames per second frame rate. The TC in LP and the BITC were in accordance to each other but if I changed to a 24fps frame rate in LP the TC in LP was still(!) in accordance with the BITC except when going from frame 23 to 24 LP jumped to the first frame (zero) of the next second.

For me that has no use !

Powerbook G4 Mac OS X (10.4.6) LP 7.2.3 (PPC)

Jun 21, 2007 1:13 PM in response to Kjartan Kjartansson

1.
When you are working on a audio material against a QT at the speed 23.976 that was shot at the speed 24p or at the speed 23.976 that needs to be transferred to a film print to be projected in a cinema the person who does the final mixdown of all the audio for the film (music, dialogue and effects), needs to speed this final mixdown up by 0,1% before delivering the mixdown to a film laboratory that manufactures the release print.


I think you've confirmed the points mentioned in my last post. It can get confusing!

You've picked up on the problems regarding location-recorded sound - that it will have been slowed down. This means any sound with pitch will now be "out of tune", (which shouldn't be problem usually) and if there is any action in sync with music, the music will need adjusting accordingly. Thankfully this is very much a problem for post to sort out, not us musicians 🙂

With regards to the above quote, I would have thought that if the movie is to go to cinema then it will get edited in 24fps and wont need to go through a 23.976 stage. That stage is only relevant when "movie footage" (24fps video or film) is destined for NTSC.


Rohan...

Thankfully, as I'm UK based, I don't need to worry about this too much either - he he!
(that probably makes me a double geek for going into this stuff!)

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23.976 frame rate explained

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