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How fix iPhone encountered unexpected error 0xE8000001 install phase?

Please help ( if there is an iPhone developer forum somewhere please redirect me)!

I can not get even the sample "Hello World" application to download and run on my iPhone device. I have spent hours googling and messing around in the iPhone Developer Program Portal trying to figure out where I went wrong. I get the following error after I build and run:


"Your mobile device has encountered an unexpected error 0xE8000001 during the install phase: Verifying application"

"Try disconnecting and powering off"


Any tips, resources, or advice is much appreciated. I about to the point to consider wiping and reinstalling my Mac in a hope it may improve whatever I did wrong between SDK1-8.

Thanks in advance,

-Ed

iMac 17 2.0 GHz Intel Duo, Mac OS X (10.5.1), iPhone non-3G FW2.0

Posted on Jul 18, 2008 9:05 AM

Reply
42 replies

Jul 28, 2008 4:08 AM in response to turinreza

turinreza (and others in the same boat) ...

This is exactly the same steps that causes a similar 0xE8000001 error for me. I can be installing my app all day long without error but the minute I do it while canceling a build in progress and making even a one character code change causes me to get a 0xE8000001 error and ebing unable to load anything on the iPhone or touch unless I do a restore.

Darn inconvenient. Just FYI in case anyone else runs into this wall.

PS. I fist thought it might have something to do with my developer name having a hyphen in it (Janik-Jones), but I think that's really unlikely.

Jul 29, 2008 1:14 PM in response to sURBHIT Mehrotra

I struggled also with this same error for a few days not being able to install the sample apps on my phone. What fixed it for me was I had to restore my iPhone. I did this in iTunes. The instructions for this weren't that clear. Seems they were more geared to this that had iPhone OS 2.0 pre-launch installed. I didn't get into this program until just acouple of days ago, so I already had the official 2.0 installed on my phone. After installing all the certificates and provisioning profiles etc the last thing I had to do was restore my iPhone OS software. I did this in iTunes by pressing the Restore button, which takes you through backing up the iphone etc. Once I restored the software on the iPhone I was able to get all the sample apps from the ADC installed on my iPhone.

Jul 29, 2008 11:41 PM in response to esutton

Same problem, but was able to fix:

1) Use a wildcard company info
2) In Xcode make sure Windows->organizer has the proper provision checked
3) open a Sample project
4) Open the info.plist and make sure to have a bundle identifier. example: com.atari.* that matches your company
5) Make sure there is an icon file
6) Highlight the top level of your project (in overview), click the Info button on the top
- Go to Build Tab
- Code Signing identity enter: iPhone Developer:[SPACE][YOUR NAME]
- Code Signing Provisioning Profile: Select the provision profile used in the organizer
- Any iPhone OS Device = select above provisioning profile
* clincher
- Under Code Signing Provisioning Profile change one of the "Any iPhone OS Device" to
"Device - iPhone OS 2.0" then set it to the above provision profile
Close it

Select Device | Debug Build
Do a clean build (Build-> Clean all targets)

SHOULD WORK!?

Aug 25, 2008 6:55 PM in response to jlpp

I can finally remote debug! I did a system restore one more time and this time with firmware 2.0.2 all is good!

After deleting all devices, developer certificates, profiles, keys, clearing XCode cache, sacrificing a chicken, etc. then creating new keys, certificates, profiles, etc. I was back to the same freakin' 0xE80000001 error. However, once I did a system restore and update I'm finally able to install apps on my iPhone device and remote debug. I wish I new what was different this 3rd or 4th time around. While this is not the first system restore I have tried, it seems to be the system restore or the FW 2.0.2 that straightened something out.

Now that it is some 4 months past SDK beta1, maybe I can finally get motivated and makes some progress. 🙂

-Ed

Aug 30, 2008 3:09 PM in response to esutton

If you try TheElements sample or you're working on a project with a teammate and for some reason you can't download to the hardware in Debug, Release or both you may be wondering why you get the Connection/Signing Error in the Organizer.

You want the solution? When you change the iPhone Developer: <name> setting the info get's saved when you exit the project. It's best to keep this field set to "iPhone Developer" and Use "Default Provisioning" info. Otherwise as in the example of the TheElements sample it wont run on hardware.

To FIX THIS PROBLEM.

1) Open the project in XCode,
2) make sure iPhone Developer: <your name> is set for ALL build configurations.
3) EXIT Xcode (which causes the save of the project)
4) Open the project.pbxproj on your PC.. Recall that an Xcode project is a package or directory. So open and edit it.
5) Search for iPhone Developer
6) You'll notice some versions of it have a different developer name that's not yours. Change all occurences to match your name.
7) Save File
8) Open file on Mac in Xcode
9) Build for Device

Voila it works.

What happened? Xcode file got corrupted.

--Pat
Swamiware LLC

Aug 31, 2008 11:38 AM in response to maikuru

maikuru,

i would firstly like to thank you a great deal, your post made me try something out of the blue. i will explain: i have tried several tutorial to try and install onto my dev iPhone , all saying you have to edit the .plist file to get things to work. some people have cured their issues with this but i was still getting problems....none of the tutorial say the you shouldn't put the unique 10 digit part of the provisioning profile in.

I have been entering XXXXXXXXXX.SE2.${PRODUCT_NAME:identifier} instead of E2.${PRODUCT_NAME:identifier}, which when i read you post made me try the latter and now it works i can install on my dev device with no problems.

Kudos to you and thank you again.

Urza

How fix iPhone encountered unexpected error 0xE8000001 install phase?

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