Reversing an Behaviour to create out-transition

Hi. I've created an Overshoot Behaviour (like a "pop-in" effect) at the begging of my shape layer to animate it in - and now I want the shape to pop-out off screen after about 5 seconds. There doesn't seem to be an "Out" version of the Overshoot behaviour. Is there a way I can reverse the Overshoot behaviour I created at the beginning of the layer and then paste it over the end of the layer? I tried using the "Reverse" behaviour but cant seem to figure it out.

Posted on Jan 23, 2019 10:43 AM

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Posted on Jan 23, 2019 12:35 PM

The Reverse behavior basically only works on video.


To build an animation that can be reversed, separate the animation into its own group. Your project is "animating in" for up to 5 seconds. Set an out point on the group at that point. With the Group selected, type K to clone it. Set the playhead to the end of the animated group's length (150 frames or 2.5 seconds) and with the clone layer selected, type Command-[ to move the start point of the clone to the end point of the group of animated objects (you can slide it into place in the timeline editor or the blue bar under the canvas). Go to the Properties > Timing inspector (click the Show button if it's closed) and select the Reverse checkbox. Your object should animate in, and at the halfway point, animate, in reverse, out.


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Jan 23, 2019 12:35 PM in response to JoshD13

The Reverse behavior basically only works on video.


To build an animation that can be reversed, separate the animation into its own group. Your project is "animating in" for up to 5 seconds. Set an out point on the group at that point. With the Group selected, type K to clone it. Set the playhead to the end of the animated group's length (150 frames or 2.5 seconds) and with the clone layer selected, type Command-[ to move the start point of the clone to the end point of the group of animated objects (you can slide it into place in the timeline editor or the blue bar under the canvas). Go to the Properties > Timing inspector (click the Show button if it's closed) and select the Reverse checkbox. Your object should animate in, and at the halfway point, animate, in reverse, out.


Jan 27, 2019 11:28 AM in response to JoshD13

A clone is like an "inline movie"... a "projection" of an animation (for the most part — it depends on what you clone). Whatever animation you've placed within a group can be cloned/projected and then using the Clone's timing pane in the Properties inspector be quite simply reversed by clicking the Reverse checkbox option. "Sliding" the clone layer down the timeline to some point later in time will run the same animation, but in reverse, but you cannot change the duration of the clone or reset "in/out" points for a clone because that will defeat the purpose of how the projection is made. The shift-[ keystroke is a shortcut for moving a layer, any layer, to the point of the playhead (and is usually easier than trying to drag a layer in the timeline.)


This technique works with more than just behaviors.

Here's a tutorial I did for emitters: https://youtu.be/3O8OaaWV0Yg

Jan 27, 2019 10:18 AM in response to fox_m

Ok, sorry I've got it;


>Clone the group so edits to both in and out layers stay the same

>Select the shape layer within the cloned group

>Properties > Timing > Reverse


When i select the Out transition layer, I cant seem to see the Behaviour graph/curve in order to be able to manipulate the out transition though


I've been experimenting and am i also able to use the "Reverse" behaviour (placed in-front of the bounce-in Behaviour) to get the same result also, or does this give a different results depending on the target object? (shape, text, etc)

Jan 27, 2019 9:34 AM in response to rowie302

Hi Rowie. Thanks a lot for your reply and the screenshots. They waste very helpful. I was able to do the reverse keyframes technique easily. Honest, I am still confused about the following; I understand what a "Title template" is (a created or imported set of text layers with their associated Behaviour / keyframes and other effects, etc), but I’m still unsure what you are referring to with regards to"motion template, effects template or a generator” and in what circumstances I would use them and would want to reverse them. 


I’ll respond to fox but unfortunately I’ve tried following his instructions and am quite lost. Do you know if there are any videos etc anywhere that show the method he suggests?


thanks

Jan 27, 2019 4:00 PM in response to JoshD13

Hi Josh D13.


Check here for information about templates

https://help.apple.com/motion/mac/5.4.2/#/motn17691fe6


You'll see these choices when you open a new project


If your project is intended to be used in Final Cut Pro X, then you would create either a Title, Effect, Transition or Generator project - or you could begin with the standard project file, and convert it to an FCPX template later.


The title and effects template will not support any retimed clones, which might catch you by surprise if you are not aware of it, so it's good to have alternatives.



Jan 23, 2019 4:04 PM in response to JoshD13

Hi JoshD13,


If you are using a motion template, or a generator, the clone solution described from Fox is the way to do it. However, if you are using a titles template, or an effects template, then the reverse feature of a clone is not available.


If that is the case, you can convert the overshoot behavior to key-frames. With the behavior selected, use 'cmd K' on the keyboard, or you can choose it from the 'object; menu. Then you can reverse the key-frames you just made.



Step 1 : Duplicate the overshoot behavior position it to where it needs to be



Step 2: Convert to key-frames




Step 3: Reverse the key-frames




If you need to use this method, you must be sure that you are happy with the overshoot animation first, because covering to key-frames will delete the original behavior and all the adjustment parameters are gone too. But you can easily 'cmd Z' to undo everything to go back.


Ok, so, if you can use the reverse clone method - that is always your plan A, but for title templates and effects templates, you have this method as Plan B.







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Reversing an Behaviour to create out-transition

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