Mac Mini 2018 and LG 49WL95C-W 49-Inch Curved 32: 9 Ultrawide

I just purchased a Mac Mini (although in the system preferences it says that is a 2018 model); however, it is the latest model. I also purchased an LG 49WL95C-W 49-Inch Curved 32: 9 Ultrawide monitor. The monitor runs perfectly fine with my laptop (MacBook Pro 2017 model) at the expected resolution (5120 x 1440).

However, the Mac Mini can only go to 3840x1080.


After reading about external GPUs, I decided to buy a Razer Core X Aluminum External GPU Enclosure (eGPU) and a Radeon Rx 590 Gaming 8G Graphics Card,(Gv-RX590GAMING-8GD). After spending more than $3500 in this setup (without monitor), the Mac Mini still does not work at 5120 x 1440. However, my older Mac Book Pro does.


Any other suggestions before I return all of these?


Thank you in advance!

Mac mini, macOS 10.14

Posted on Jun 12, 2019 9:20 AM

Reply

Similar questions

121 replies

Apr 13, 2020 6:57 AM in response to Xecc53s

Seconded. I have a dell 49" monitor, with a mac mini and its the same issue. A work around for now is to use PBP to make the screen think its 2x 27, then you can have a vertical resolution of 1440. The downside is the split down the middle of the screen (not bezel but just the break in the screen). Does anyone know how we will be updated when this is actually resolved by apple? Thank you

Jun 27, 2019 8:26 AM in response to ohmr

Thank you for reporting, I have the same issue with you.


It might not be the best solution, but SwitchResX can force the resolution to be 5120 x 1440 (please take a look at the screenshot below). Since what it does is just to scale the 3840 x 1080 resolution into a fake 5120 x 1440, all the UI and text will be much smaller but meanwhile very blurry.


Wish it's a software problem and Apple will solve it soon with a MacOS update.


Jul 5, 2019 4:19 PM in response to Landon-

I haven't heard of any fixes or seen any updates from apple to address the problem. I think it's just due to the nature of the monitor being 49 inches wide, that the OS has no support for that resolution at the moment. I was in the same boat in prior to buying the monitor, apples own Q&A stated that the Mac mini should support 5120x2880. When I bought the monitor, I was definitely surprised and bummed out that it was not true.

I remember reading somewhere the apple actually had an update for this monitor: LG 34BK95U-W UltraFine 34, a monitor that apple is also selling on their store website I believe. This monitor has a resolution capable of 5120 x 2880 at 34 inches. My guess that's where the "5120 x 2880" support is at that monitor size.

Cable wise, it didn't really matter. I bought various thunderbolt 3 cables, even the apple official one. No changes at all. So the cable is not a factor.


Jul 27, 2019 9:15 PM in response to ohmr

I purchased Samsung C49RG90 49inches ultrawide 32:9 monitor too. I've been tried many attempts regarding cables. I used DP to USB-C at a first time to Mac mini 2018 with intel HD graphics; however it did not work for target resolution 5120x1440. So I assumed that will caused by cable either GPU issues. Therefore I maintained my 3rd party DP to USB-C cable (4k@60Hz) and switch device to Macbook pro 15 inches 2016 but it did not work at all. After that I purchased Moshi cable that supports Thunderbolt 3 to DP and I connected to the macbook and it did work for 5120x1440 with low resolution mode (60Hz). However, the tech specs of Mac mini 2018 that supports 1 5k monitor by Thunderbolt3.

I guess this should be matter of gpu or Macos issues not the cable. I wish this will be reported and resolved by Apple tech team. I'm still debating that I should compose eGPU to my system.

Jan 28, 2020 11:48 PM in response to MoneySnap

Interesting timing, MoneySnap. I've been following this thread for a couple of weeks, since I got my Mac Mini and 49" Samsung and had similar troubles. Today I came in here and saw your solution, as I was just about to post almost the same thing!


I finally got 5K working on my Mac Mini and 49" Samsung C49RG90SSNXZA, with almost the same solution. I also picked up the Razer Core X Chroma, and I also put in a Sapphire Pulse card, though I went with the Radeon RX 5700 XT. Same as you, everything was essentially plug and play.


Nice crisp and clear picture. Expensive solution, though I will have other uses for the eGPU, and I think worth it overall in the end.

May 15, 2020 1:31 AM in response to wickedfactory

Yeah i think its a bug in the new OS, it is super daft:

See https://discussions.apple.com/thread/250737077


Re the Mac mini, I don’t know if its due to the onboard graphics chip specifically.. Is the Graphics on the MacBook Pro making the difference? i.e. with High Sierra on a 2018/20 Mac mini could it work?


Or is an eGPU the only option for the mini..


In any case apple really needs to get a patch sorted.

This thread has been closed by the system or the community team. You may vote for any posts you find helpful, or search the Community for additional answers.

Mac Mini 2018 and LG 49WL95C-W 49-Inch Curved 32: 9 Ultrawide

Welcome to Apple Support Community
A forum where Apple customers help each other with their products. Get started with your Apple Account.