Archiving Logic X bounces to DSD
I am exploring the use of DSD (.dff)files to archive my Logic X bounces. I am only using software instruments and sampled sound in my compositions (no MIDI or live input on bounce). I am running and recording audio at 96kHz 24-bit. So, to create a MASTER I am exporting an AIFF (or maybe WAV) at 96kHz 24-bit. However, I have started to be very impressed with DSD audio files. I'm guessing that if I export a PCM AIFF, no matter what the sample rate and bit-depth even 192kHz 32-bit, and then convert it to DSD, then I'm simply encoding the PCM colourisation in a DSD format. (Like using a Polaroid instant camera and then scanning it at a million pixels per cm. Not wrong, just coloured.)
I know the sampled audio tracks will be PCM-encoded, but the Audio Unit synths and effects are not until they are outputted.
So, is there. way to bounce to DSD without PCM getting in the way?