Persistently stuck rendering
I feel like I've been wrestling with this for months -- it happens intermittently, but when it strikes, it strikes bad. This is across both Catalina and Mojave on the latest FCPX.
A project gets into a state in which its background processing > render gets stuck at zero. This leads to spinning beach balls that never resolve and require force-quitting.
Temporary workaround that seems to work: switch to a different project in the same library, stop all background processing, quit or force-quit as necessary, select the problem project, delete generated render files, quit, relaunch FCPX, switch to problem project, and then it naturally starts new render files that do complete normally.
But this only works for a bit -- then the same thing happens again.
Any suggestions? I already trashed FCPX prefs.
This is really annoying that it persistently gets hung up on rendering files for inexplicable reasons.
iMac 27″, macOS 10.15