Apple Motion: How does one shift/move all the elements in the timeline - markers included?

It's not uncommon that we need to adjust a given animation, when the project is almost finished. Say we want to make room for a few more seconds in the beginning. What I wanted to do, is select all the elements, and shift them to the right, in the timeline. Ok I was able to do that easily.


But the problem is that I have a bunch of markers which are a very important part of the structure of the animation, and they are left behind, causing a massive mess and painstaking process to readjust one marker at a time, because I can't figure out how to shift them all at once. Actually, ideally there should be a way to shift the markers at the same time as shifting all the elements in the timeline.


Any tips?

Posted on Aug 27, 2021 6:29 PM

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Aug 27, 2021 9:36 PM in response to ltgseb

I'm not entirely sure what you're getting at. There are "two levels" of marker in Motion. There are object markers and there are global markers. Globals are set when no layers are selected and they are Green in color. Object markers are attached to layers and are red in color. When multiple layers are selected and moved at once, their markers are moved with the layers, and they are all moved at once retaining the same synchronization as they had before the move. Globals are not affected. They are only moved manually by dragging them individually.


If you are changing other features (in/outs) of the individual layers containing markers, then the timing relationship of the marker to the beginning of the layer will change.


I suspect you are using several object (layer) markers. You *could* create a "null" object (a shape that you turn off the visibility of) and set markers matching your other marker "collection". Move the null object to update/change the relative positions of its markers to be used to readjust the individual markers of the affected layers/objects. (I hope that makes sense... )


You could simply change the length of your project* and offset everything to amount of additional time you added to the project length. If you select the individual Groups, set the playhead at that position and type Shift - [, the enclosed layers will move to that starting **offset** and maintain the timing positions relative to each other. Since each layer's/object's markers will remain in position relative to the beginning of each layer, they will maintain their original relationship to each other, offset by the new beginning time of their parent group. (Does that make sense??)


*Length of project: there are a couple ways to change the project timing once a project has been created — 

1) Select Project. Select Properties in the Inspector. Change the Duration (Timecode) parameter (formatted in HH:MM:SS:FF).

2) Click the clock icon under the Canvas. If you have Timecode selected in the dropdown (down caret) menu, then add or retype the time in the clock. If you have Frames selected, add or type in the number of frames the new length should be. You can click and drag the frames/clock to alter time or you can double click the frames/clock and type a value. For the timecode clock, you can use the colon, semi-colon, comma or period key to delineate "segments". There are also shortcuts you can use when typing in time. For example, typing "1.." will set the project to be one minute long (00:01:00:00) regardless of frame rate. However, if you have a 100fps project, you will need to provide a **trailing** zero for "Frames" greater than 9 (e.g. 1..90 for 1:00:90 frames, etc...)


Hope this isn't too confusing!

Aug 30, 2021 12:08 PM in response to fox_m

Ok, I feel a bit silly now. I hadn't realized the two levels of markers. I've been exclusively using the global markers. Then when I wanted to shift the entire project is when I realized I couldn't easily do it.


Absolutely love your idea of using a null object to create a global marker "track" which can be shifted in time. Still can't select multiple markers within that track though, right? Well, at least it's better than nothing.


Thanks for the tips on the other ways to change the project length as well - good to know!

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Apple Motion: How does one shift/move all the elements in the timeline - markers included?

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