Final Cut Pro STUCK VALIDATING AUDIO UNITS

I recently updated my iMac to the latest Ventura 13 update and Final Cut Pro to Version 10.6.5.

I am unable to open the app as it remains stuck validating Audio Units. I have been unable to open the windows and cannot even use the tabs on my app to open preferences or windows.


Here's a non-working "Delete Preferences" solution posted last year:

Final Cut Pro STUCK VALIDATING AUDIO UNITS - Apple Community


It should be said: instead of recommending that your users remove all their Audio Units from their folder, and then moving them back into their folder, one at a time until you find the "bad one", the Final Cut Pro team might consider implementing what Logic Pro does: Logic Pro has a plugin validator that catches all the plugins it can't use before it boots up. The Logic Pro folks learned that this is a good idea because most media professionals have upwards of 300 Audio Units! LOL.

So...there's no way I'm gonna sit here and move each one of those back into their folder, watch Final Cut Pro freeze, then move the Audio Unit back out and try the next 299 of them :)


Make an Audio Unit Validator that simply turns off the ones Final Cut Pro finds a problem with.

Then hopefully the app updates itself in the middle of the night and we're all surprised that it works again, which is the opposite of what happened last night.

Thanks a bunch, they's.

Posted on Apr 19, 2023 4:20 PM

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Posted on May 12, 2023 4:28 AM

Happy to report this worked like a charm:

  • moved all my AudioUnits from /Library/Audio/Plug-Ins/Components to AudioUser/Library/Audio/Plug-Ins/Components (AudioUser being the user I'm using for Audio)
  • created another user (VideoUser) for using FCPro
  • switching to VideoUser: I can use FCPro, no AudioUnit, no problem
  • switching to AudioUser: I can use LogicPro with all my AudioUnits

Took less than 2 minutes.

Far easier than creating another boot volume with another version of MacOS, right?

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36 replies

May 12, 2023 4:01 AM in response to Tom Wolsky

Ok, so you're telling me I should have multiple boot on my machine and devote internal disk space for this.

Or lower security settings to boot from external drive, plus ensuring the relevant data is accessible for both systems, so maybe create another volume on my disk for data in case I would have to share data.


Do you really think this is a practical way of working? And a relevant way of using (costly) SSD space?

I know you're trying to help, but the "you just need" is not appropriate for everyone.

And by the way we are on Macs, so "it just works" should be the rule.


Anyway, I will try the alternate user, which is a far simpler approach (fingers crossed). And will let you know.


May 12, 2023 5:32 AM in response to Tom Wolsky

Well if you follow the developer guidelines for AudioUnits, they should work if installed in the user library instead of the system library.

Anyway, the trick I indicated works for NI and Izotope AudioUnit plugins, which apparently are the most frequent ones stunning FCPro.

If some people have no luck, please report it here, it will help the community.

May 12, 2023 5:41 AM in response to Tom Wolsky

Tom Wolsky wrote:

A separate user doesn’t help as most plugins are using the system Library.

This is misleading.

Most plugins are NOT using the system Library, they are simply installed there, and moving them to the user Library SHOULD work if the developer is following Apple Guidelines.

If there are AudioUnits which are not working anymore when moved to the user Library, then let's list them instead of saying "it won't work in most cases".


I'm sorry Tom, we are here to help each-others, not throwing out un-documented advices.

This is why I have to correct you, for everyone to try getting tricks working (and test-able) in 2 minutes instead of having to install a whole system!

Hope you'll understand I'm not here to blame, just trying to help.

Cheers!

May 12, 2023 7:04 AM in response to Proto W

I'm glad you found a workable solution at last. I suggested using a second user soon after the problem arose more than a month ago, but was told by those having the issue that the a second user wouldn't work because the plugins were using the system library. We've had at least a month of endless messages, multiple times a day, with the same problem. Perhaps next week an OS solution might fix it.

May 19, 2023 9:05 AM in response to NateWalker

Well, I do not have any of those audio plug-ins so I could not say. I intend to install the update tonight.

I have read a few comments to the effect that it did solve both of the issues, but maybe not for everyone.


As Ian suggested, you could try installing 13.4 temporarily in a separate APFS container to see how it goes, before commiting to it for you day to day system.

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Final Cut Pro STUCK VALIDATING AUDIO UNITS

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