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Widgets added on Sonoma saying "open app on iPhone to continue"

When clicking on iPhone widgets added on macOS Sonoma, a message saying "open app on iPhone to continue" appears on the widgets. When opening the corresponding app on iPhone nothing happens. This does not occur with native mac widgets (clock, news, calendar, etc).

MacBook Pro (M1, 2020)

Posted on Sep 28, 2023 4:40 PM

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Posted on Oct 6, 2023 7:34 AM

It seems kind of ridiculous to put iPhone "widgets" on the Mac desktop if they don't offer some function other than to remind you to "open your iPhone" and use them there. And it would be really useful to have some functionality from my iPhone apps when using them on Sonoma. The whole thing seems unclear and unfinished to me.

60 replies

Sep 28, 2023 5:02 PM in response to pkalellis

I have no way to know if this is correct, but I would assume there is nothing for the widget to do on your Mac. If you click on the widget, it loads the associated app. If that app isn't on your Mac, it would have to open the app on your iPhone. It may be telling you that if you want to interact with it, you must use the app on the iPhone.

Oct 3, 2023 5:18 AM in response to pkalellis

I have the same problem. Some Iphone apps do not work. I am always instructed to open the app on the Iphone, but nothing happens. Continuity is switched on.

I noticed that the iPhone selection box in the WIdgets section of the settings is missing. In the tutorials I watched, there was always a selection box for iPhone. Could it have something to do with that?

I have attached two pictures - one from the tutorial and one from my Mac


Sep 28, 2023 5:47 PM in response to pkalellis

pkalellis wrote:

The only purpose for adding the Google widget, for example, is to be able to type a search word. This goes for any widget which requires input from the user. What would be the purpose of that widget if it is not interactive (as opposed to a NYT widget, for example, which loads the breaking news)?

It wasn't written for macOS. It was written for iOS. It doesn't know how to do anything on macOS.

Oct 5, 2023 10:51 AM in response to pkalellis

pkalellis wrote:

My settings show the iPhone option also enabled. This is very strange. I have still not found a single iPhone widget which works on the desktop. Has anyone else? Someone above suggested MyRadar ….

In addition, I found that TP-link’s Deco widget works on the Mac. It was one that required I open the app on the phone as opposed to MyRadar, which gets its info from the Internet.

I think that sort of indicates it will be up to the developers to make their widgets actually work on the Mac.

Oct 5, 2023 10:29 PM in response to pkalellis

Just from the doc

“Open [App] on your iPhone to continue”: If you click an area of a widget that isn't interactive, the widget's app opens so that you can continue in the app. If the widget's app is installed on your iPhone and not on your Mac, the widget asks you to “Open [App] on your iPhone to continue,” so that you can continue in the app on your iPhone


Oct 7, 2023 2:20 PM in response to Randall_2023

So I just added the Spotify widget on my Mac. I have the app installed on both my Mac and my iPhone, but the Mac widget just tells me to open the app on my iPhone. Either I did somethign wrong, or these widgets are a bit pointless.


update: I just spotted the tiny greyed out text telling you whether a widget is iphone or mac. shame most of the good ones are iphone only. when will they actually do something useful?

Oct 8, 2023 1:23 AM in response to Gilles

I have the same issue as well. For widgets that get "populated" on mac, like news widgets (ex CNN), if I try to click on a story, I get the message to open the corresponding app on iphone to continue. Even if I do that, I'm not able to read anything on the mac. Not sure what the thought process was here....!

Widgets added on Sonoma saying "open app on iPhone to continue"

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