Widgets added on Sonoma saying "open app on iPhone to continue"

When clicking on iPhone widgets added on macOS Sonoma, a message saying "open app on iPhone to continue" appears on the widgets. When opening the corresponding app on iPhone nothing happens. This does not occur with native mac widgets (clock, news, calendar, etc).

MacBook Pro (M1, 2020)

Posted on Sep 28, 2023 4:40 PM

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Posted on Oct 27, 2023 12:26 PM

I fixed it with turning off/on Use iPhone widgets switch in System Settings > Desktop & Dock > Widgets.


Turn it off, wait a minute, and then turn it back on again.


During this process, all of the iPhone widgets disappear from my desktop and then reappear and start to show what they are supposed to show.


Of course, not all of the iOS widgets are ready to be used on MacOS. Some of them that are capable of interacting with the user can't do so on MacOS. Others, like Spotify, don't even show up in the widget chooser. For example, I can view my note list on the Simplenote widget, but I can't edit it without the iPhone. The Google Search widget also does not work for this reason.


Some widgets you add on MacOS that weren't previously added on iPhone won't work until you give them permission: open your iPhone, wait for a prompt, and confirm.

60 replies

Oct 5, 2023 10:29 PM in response to pkalellis

Just from the doc

“Open [App] on your iPhone to continue”: If you click an area of a widget that isn't interactive, the widget's app opens so that you can continue in the app. If the widget's app is installed on your iPhone and not on your Mac, the widget asks you to “Open [App] on your iPhone to continue,” so that you can continue in the app on your iPhone


Nov 14, 2023 8:51 AM in response to Barney-15E

I am having the same issue, butI disagree, Apple is very particular about adding features and making sure that they are specifically designed for that specific device. These widgets have been redesigned for the Mac. For example, the Instagram widget added to the Mac via Sonoma asks to open the Instagram app. I presume this is to link your account to the widget on the Mac. These widgets on Sonoma are not ported onto the mac (even if it is still running the same RISK processes via ARM), Apple will have specifically designed these widgets for the Mac OS. One reason I am let to believe this, is that the widgets that do work perform very well on the different display size of the Mac. If they're ported, they would either have to display at the same resolution as on the iPhone, or be upscaled to run as they are on Sonoma currently. I believe this is more of a bug, or something that will come later, as Apple has stated that a lot of the features that they have advertised on the new iOS and the new OSX will be coming later this year, which is a sad thought as there are a lot of great features that would be very useful to have right now.


If anyone has any information or has found any discussions on delving further into the code aspect of these widgets, please reply to my message as I would be very intrigued to see how they function and why they ask to open the iPhone. I am very much convinced that this is used to authenticate the account used in the given widget (for example, Instagram).


I have also noticed that the Find My widget isn't working, which is a little bit annoying as I have a lot of AirTags and friends who share their location with me, so this would be very useful when glancing at my desktop to see when certain close friends are arriving or ensuring that my AirTags are near me.


I hope this helps spark ideas.


I am also looking forward to the day that we begin seeing more third-party widgets becoming available.


All the best,

Tyler.

Mar 28, 2024 6:59 AM in response to pkalellis

I did another search on this in the apple help..... this paragraph explains it: When you click a widget, if you see the message “Open [app name] on your iPhone to continue,” this means the app isn’t installed on your Mac. You need to open the app on your iPhone to interact with it. Some third-party apps aren’t available for both iPhone and Mac.



only thing is i open it on my iphone and it still doesn't work on the mac..... do i have to also install it on the Mac and if so how do I do that. plus it offeres it in the list of widgets on the Mac so it would seem it is already available..... this is baffling


Sep 28, 2023 4:58 PM in response to Randall_2023

Thanks for the article. I saw this one too, however, it does not explain why all iOS widgets do not work. If this is a limitation, it is quite surprising that Apple is showcasing this as a new and exciting Sonoma feature which does not work as intended. Only the native macOS widgets interact when clicked on. All others show that "open app on iPhone to continue" message.

Sep 30, 2023 12:21 AM in response to Barney-15E

I have the same issue .

It's weird, because when I want to add one, it displays correctly in the widget list, but once added on the desktop, not anymore.

This feature was highlighted, so I do not understand why it's not working


I add a screenshot to show. The most interesting is that for instance the one with the count down is my parking payment app. In the widget list as you see I can see the widget counting down the time. But it's empty once added on the dektop

Oct 1, 2023 6:10 PM in response to Barney-15E

Continuity is on. All apps are updated. At this point, I am wondering whether ANY iPhone apps work as widgets on the Sonoma desktop. I truly have not found any. And it is absolutely surprising that after a;; the Apple splash about this new feature, none work. One must wonder that if it is indeed that individual apps need top be updated in order to work in the way, Apple did not ensure that at least some of the most popular apps were on boar with this feature prior to promoting it so heavily everywhere??? Quite shocking.

Oct 3, 2023 5:18 AM in response to pkalellis

I have the same problem. Some Iphone apps do not work. I am always instructed to open the app on the Iphone, but nothing happens. Continuity is switched on.

I noticed that the iPhone selection box in the WIdgets section of the settings is missing. In the tutorials I watched, there was always a selection box for iPhone. Could it have something to do with that?

I have attached two pictures - one from the tutorial and one from my Mac


Nov 7, 2023 6:59 AM in response to pkalellis

What a absolutely pointless tease from Apple... about the ONLY things that work like they should is the Outlook widget and the calendar widget, all the rest are useless (open your iphone to continue), well doesn't that kind of defeat the purpose of being able to open a app on your desktop?! For example, the Youtube app, if you click in the search area or the mic on the widget it tells you to open the app on your phone to continue?! Some things Apple does so good and other things really make me wonder...

Nov 10, 2023 9:40 AM in response to pkalellis

I am having the same issue with apps that were made for both Iphone and Mac. For example the app "Calendars" by Readdle. They have a mac and an iphone version, but every time I click it, I get the message open app on iphone to continue. But the app is also not working property on my iphone. I'll go to open the calendars app on my iphone, and it will say "open app to see details"

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Widgets added on Sonoma saying "open app on iPhone to continue"

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