Apple Motion: How to animate a single Bézier point with non-linear interpolation?
Hello!
I am trying to animate a couple of waves in Apple Motion, and I am trying to move a single point and animate it from a custom shape I made with Bézier points.
Here's an image of one of the shapes:
I can move the entire shape with a Motion Path and have complete control over the interpolation of movement on my shape. However, I don't juts want to move the object. I also want to move individual points on the shape.
I can do this with keyframes. However, I am limited to only a linear interpolation. Here's an image of the movement of one point:
I cannot change the interpolation to anything but linear.
Why is this? How can I fix this? Is there another method of doing this?
I'm on a pretty urgent deadline, so any help would be very helpful.
Thanks! :)
MacBook, macOS 12.7