FCP11 keeps dropping frames for no apparent reason

It keeps dropping frames on playback, but interestingly it's dropping frames only on footage that is initially shot at 120fps. So im playing footage that is shot at 30fps or 60fps and its going smooth, but when i place the 120fps on my 30fps timeline it starts to drop frames... Keep in mind that the 120 footage is shot at 120, but its recorded in 30fps, so the playback is in 30fps... Little info:

  • Computer: M2 max, 1tb SSD (300gb free space), 32 RAM.
  • working of a exrernal SSD APFS (1TB free space), samsung.
  • Latest versions of FCP11 and MacOS.
  • No Chrome on my computer.
  • I am using the same plugins as I used for the past 6 months, so I don't think it's related to plugins. I am also experiencing this problem on a new timeline.
  • Footage is not RAW, in 4K, no log. Never had problem with it.


Is it possible to be related with the version of FCP? I ran EtreCheck and I see some kernel panics and I am not sure what to do.


  • Is it possible to be related to the new fcp11 and some problems with it?

MacBook Pro 16″, macOS 15.2

Posted on Jan 23, 2025 1:58 AM

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Question marked as Top-ranking reply

Posted on Jan 24, 2025 5:34 AM

This is a complex topic, but here’s likely what’s happening: There are two methods for recording video camera material intended for slow motion:


  1. Higher frame rate recording: Each frame is recorded at a high frame rate (e.g., 120 fps), and the file metadata reflects that same frame rate. When imported into an NLE and slowed down (e.g., retimed to play back on a 30 fps timeline), the result is 25% speed or 4:1 slow motion. For example, a 1-second recording at 120 fps, if retimed to 25% speed in Final Cut Pro, would have a 4-second duration at 30 fps. On a 30 fps timeline, all frames of the original 120 fps clip would play back, providing smooth 4:1 slow motion.
  2. "In-Camera Retimed" Slow Motion: Often referred to as “HFR mode” (Blackmagic), “S&Q mode” (Sony), or “High Frame Rate Movie” (Canon), this method samples the sensor at a high frame rate (e.g., 120 fps) but retimes the clip in-camera to a lower playback frame rate (e.g., 30 fps). The resulting file’s metadata reflects the lower frame rate. Using the same 1-second recording example, the out-of-camera clip has a 4-second duration at 30 fps, with "baked-in" 25% slow motion.


Why Manufacturers Use This Method:


  1. Reduced Data Bandwidth: Retiming in-camera reduces the encoder's data bandwidth and the SD card’s performance requirements. For example, a 1-second recording at 120 fps does not need to write 120 fps per second but might spread the data over 2 seconds.
  2. User Convenience: It provides users with an out-of-camera slow-motion clip without requiring retiming in a “complicated” NLE.


Downsides:


  1. Non-Standard Terminology: Different manufacturers use inconsistent terminology, such as “Off-Speed” or “HFR” (Blackmagic), and include settings like “project frame rate” or “sensor frame rate.” Camera manuals rarely explain this well, and NLE documentation often doesn’t address it because it’s a varying camera-specific feature.
  2. Accidental Activation: On Blackmagic cameras, for instance, the hardware "HFR" button is poorly placed, leading to accidental activation. This frequently results in footage that’s difficult to manage in post.
  3. Metadata Issues and NLE Confusion: Non-standard clip metadata can confuse NLEs, producing unpredictable results. Traditional 120 fps clips can be retimed predictably in any NLE. However, with “baked-in” slow motion (e.g., 120 fps recorded as 30 fps), playback at 30 fps generally works fine, but attempting to retime such clips may cause erratic behavior due to the NLE’s rate-conforming algorithm.
  4. Camera-Specific Limitations: Certain cameras impose restrictions in HFR mode, such as disabling audio or limiting codec options. For example, the Canon R3 only supports "All-Intra" in HFR mode.


Regarding Dropped Frames:


It’s important to clarify the term “dropped frame.” Dropped frames during playback differ from a persistently missing frame in a clip or frames dropped during encoding.


In Final Cut Pro (Settings > Playback), the default setting is “If a frame drops, stop playback and warn.” This is an aesthetic courtesy, not an indicator of a critical issue. Many users, including myself, disable this setting.

If the "dropped frame" warning is being triggered because the setting is enabled, simply disabling it resolves the issue.


The fact that a “dropped frame” warning now appears in FCP (when it didn’t previously) or that one NLE flags the issue while another does not might be caused by non-standard method combined with a metadata “kludge." We can investigate further if this issue proves significant enough to warrant time-consuming analysis by experienced volunteers.

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23 replies

Jan 24, 2025 6:12 AM in response to joema

Yes, I am shooting with R3 and the footage is retimed in-camera, so it goes out 30fps (already in slow motion). What I experience during playback of this file. After 2 seconds the playback, it starts glitching and lagging, so I see pictures basically. Smooth playback of this file is practically not possible. It's strange because the computer is strong enough so everything should be buttery smooth. I even see on my activity manager, that the machine is chilling... not even breaking a sweat (CPU, GPU and RAM). All other files are running super smooth as usual. That's why is so strange for me. It's not about the message itself (dropped frame), it's about trying to preview the file. Yes of course if I optimize this particular file it's smooth again and I am able to watch it. But I wonder why it happens in the first place when it's not supposed to happen.

Jan 25, 2025 3:12 AM in response to joema

  1. It is playing smoothly using QT Player at 4x speed.
  2. Yes, the file is located on T7 Samsung 2 TB external SSD. It is connected via USB Type-C. It still plays smoothly at all speeds.
  3. It is the same glitchy footage as in the timeline.
  4. It's smooth outside FCP and it's sluggish everywhere in FCP. Tested different files that are shot in the same 120fps. Testes new events, new project, new library as well. It's always sluggish anywhere in FCP.
  5. I believe the machine and the SSD are strong enough to handle this. As I said never had this problem before. The activity monitor shows that the machine is not even trying hard. CPU, GPU and RAM are basically chilling... That's why this case is so strange for me.
  6. 👌
  7. I wasn't able to download AmorphousDiskMark, because it's not available in the AppStore in my country. I downloaded Blackmagic Disk Speed Test and set it to 4GB. There is the result.

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FCP11 keeps dropping frames for no apparent reason

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