Adobe Flash Player...

Hi All,

I was wondering if anyone knew when the Adobe Flash Player would be available for the ipad. The reason I want to know is my kids both have ipads but cant play Club Penguin on them due to the flash player not being available.

Any information greatly appreciated...

Nick

imac, Mac OS X (10.6.4)

Posted on Dec 5, 2010 12:50 AM

Reply
42 replies

Dec 25, 2010 10:58 PM in response to GeniusWiz

GeniusWiz wrote:
Here is a video I made showcasing my entertainment center and how my evo enhances my media experience and saves me money.

You could do the same almost with an iphone and mac setup.

http://www.youtube.com/watch?v=BcY_R97Qbis


You only shows a simple flash for few seconds. The rest of the video your running a desktop computer. This video is useless.

Dec 27, 2010 6:35 PM in response to Philly_Phan

Good luck with your windows 7 computer (tablet I guess). I had a hp tablet (tx2115nr which I fitted with a 64 GB SSD) and a viliv x70 tablet before I bought my MacBook Air 13" 256 gb. I found the Mac to be more advance and joyful to use than any other computer I had ever had. My viliv x70 was damage by over heating. This problem I believe was cause by Adobe flash player because the computer will get extremely hot when I was watching video in flash player with 100% CPU resource consumed by flash player. And I believe this was the same case for my hp tablet pc. I didn't really understand this until after I did the research. Adobe flash player requires too much processing power which makes computers to overheat especially one with very little or no cooling fan in it. Beside flash player there is also the Windows operating system which is also power hungry. Both of my windows computers would buildup heat just sitting there idling. THE MACBOOK AIR STAYS COOL IN OPERATION. WITH MY MACBOOK AIR, I HAVE SPEND HOURS WATCHING HD (INCLUDING 1080P) NON-FLASH VIDEO CLIPS ON HTML5 SITES AND YET THE MACBOOK AIR STAYS AT WHAT EVER YOUR ROOM TEMPERATURE IS. IN MY CASE MACBOOK AIR TEMPERATURE NEVER RISE ABOVE 73 DEGREES. THIS LOW TEMPERATURE OPERATION WILL NOT ONLY GIVE YOU GOOD BATTERY LIFE BUT COULD DEFINITELY EXTENT THE LIFE OF YOU COMPUTER BY MANY YEARS. JUST BECAUSE POTATO CHIPS HIGH IN GREASE AND SALT IS READILY AVAILABLE DOESN'T MEAN IT IS BETTER THEN GOOD JUICY SAMON STEAK.

Dec 28, 2010 7:39 AM in response to comercon

ipads on ebay?
maybe you should do some more research..
for examploe take a look at an open letter written by Steve Jobs, which I've copied below. It might make you think again about whether you really want to take a step back into the wonderful world of windows (sic).

"Thoughts on Flash
Apple has a long relationship with Adobe. In fact, we met Adobe’s founders when they were in their proverbial garage. Apple was their first big customer, adopting their Postscript language for our new Laserwriter printer. Apple invested in Adobe and owned around 20% of the company for many years. The two companies worked closely together to pioneer desktop publishing and there were many good times. Since that golden era, the companies have grown apart. Apple went through its near death experience, and Adobe was drawn to the corporate market with their Acrobat products. Today the two companies still work together to serve their joint creative customers – Mac users buy around half of Adobe’s Creative Suite products – but beyond that there are few joint interests.

I wanted to jot down some of our thoughts on Adobe’s Flash products so that customers and critics may better understand why we do not allow Flash on iPhones, iPods and iPads. Adobe has characterized our decision as being primarily business driven – they say we want to protect our App Store – but in reality it is based on technology issues. Adobe claims that we are a closed system, and that Flash is open, but in fact the opposite is true. Let me explain.

First, there’s “Open”.

Adobe’s Flash products are 100% proprietary. They are only available from Adobe, and Adobe has sole authority as to their future enhancement, pricing, etc. While Adobe’s Flash products are widely available, this does not mean they are open, since they are controlled entirely by Adobe and available only from Adobe. By almost any definition, Flash is a closed system.

Apple has many proprietary products too. Though the operating system for the iPhone, iPod and iPad is proprietary, we strongly believe that all standards pertaining to the web should be open. Rather than use Flash, Apple has adopted HTML5, CSS and JavaScript – all open standards. Apple’s mobile devices all ship with high performance, low power implementations of these open standards. HTML5, the new web standard that has been adopted by Apple, Google and many others, lets web developers create advanced graphics, typography, animations and transitions without relying on third party browser plug-ins (like Flash). HTML5 is completely open and controlled by a standards committee, of which Apple is a member.

Apple even creates open standards for the web. For example, Apple began with a small open source project and created WebKit, a complete open-source HTML5 rendering engine that is the heart of the Safari web browser used in all our products. WebKit has been widely adopted. Google uses it for Android’s browser, Palm uses it, Nokia uses it, and RIM (Blackberry) has announced they will use it too. Almost every smartphone web browser other than Microsoft’s uses WebKit. By making its WebKit technology open, Apple has set the standard for mobile web browsers.

Second, there’s the “full web”.

Adobe has repeatedly said that Apple mobile devices cannot access “the full web” because 75% of video on the web is in Flash. What they don’t say is that almost all this video is also available in a more modern format, H.264, and viewable on iPhones, iPods and iPads. YouTube, with an estimated 40% of the web’s video, shines in an app bundled on all Apple mobile devices, with the iPad offering perhaps the best YouTube discovery and viewing experience ever. Add to this video from Vimeo, Netflix, Facebook, ABC, CBS, CNN, MSNBC, Fox News, ESPN, NPR, Time, The New York Times, The Wall Street Journal, Sports Illustrated, People, National Geographic, and many, many others. iPhone, iPod and iPad users aren’t missing much video.

Another Adobe claim is that Apple devices cannot play Flash games. This is true. Fortunately, there are over 50,000 games and entertainment titles on the App Store, and many of them are free. There are more games and entertainment titles available for iPhone, iPod and iPad than for any other platform in the world.

Third, there’s reliability, security and performance.

Symantec recently highlighted Flash for having one of the worst security records in 2009. We also know first hand that Flash is the number one reason Macs crash. We have been working with Adobe to fix these problems, but they have persisted for several years now. We don’t want to reduce the reliability and security of our iPhones, iPods and iPads by adding Flash.

In addition, Flash has not performed well on mobile devices. We have routinely asked Adobe to show us Flash performing well on a mobile device, any mobile device, for a few years now. We have never seen it. Adobe publicly said that Flash would ship on a smartphone in early 2009, then the second half of 2009, then the first half of 2010, and now they say the second half of 2010. We think it will eventually ship, but we’re glad we didn’t hold our breath. Who knows how it will perform?

Fourth, there’s battery life.

To achieve long battery life when playing video, mobile devices must decode the video in hardware; decoding it in software uses too much power. Many of the chips used in modern mobile devices contain a decoder called H.264 – an industry standard that is used in every Blu-ray DVD player and has been adopted by Apple, Google (YouTube), Vimeo, Netflix and many other companies.

Although Flash has recently added support for H.264, the video on almost all Flash websites currently requires an older generation decoder that is not implemented in mobile chips and must be run in software. The difference is striking: on an iPhone, for example, H.264 videos play for up to 10 hours, while videos decoded in software play for less than 5 hours before the battery is fully drained.

When websites re-encode their videos using H.264, they can offer them without using Flash at all. They play perfectly in browsers like Apple’s Safari and Google’s Chrome without any plugins whatsoever, and look great on iPhones, iPods and iPads.

Fifth, there’s Touch.

Flash was designed for PCs using mice, not for touch screens using fingers. For example, many Flash websites rely on “rollovers”, which pop up menus or other elements when the mouse arrow hovers over a specific spot. Apple’s revolutionary multi-touch interface doesn’t use a mouse, and there is no concept of a rollover. Most Flash websites will need to be rewritten to support touch-based devices. If developers need to rewrite their Flash websites, why not use modern technologies like HTML5, CSS and JavaScript?

Even if iPhones, iPods and iPads ran Flash, it would not solve the problem that most Flash websites need to be rewritten to support touch-based devices.

Sixth, the most important reason.

Besides the fact that Flash is closed and proprietary, has major technical drawbacks, and doesn’t support touch based devices, there is an even more important reason we do not allow Flash on iPhones, iPods and iPads. We have discussed the downsides of using Flash to play video and interactive content from websites, but Adobe also wants developers to adopt Flash to create apps that run on our mobile devices.

We know from painful experience that letting a third party layer of software come between the platform and the developer ultimately results in sub-standard apps and hinders the enhancement and progress of the platform. If developers grow dependent on third party development libraries and tools, they can only take advantage of platform enhancements if and when the third party chooses to adopt the new features. We cannot be at the mercy of a third party deciding if and when they will make our enhancements available to our developers.

This becomes even worse if the third party is supplying a cross platform development tool. The third party may not adopt enhancements from one platform unless they are available on all of their supported platforms. Hence developers only have access to the lowest common denominator set of features. Again, we cannot accept an outcome where developers are blocked from using our innovations and enhancements because they are not available on our competitor’s platforms.

Flash is a cross platform development tool. It is not Adobe’s goal to help developers write the best iPhone, iPod and iPad apps. It is their goal to help developers write cross platform apps. And Adobe has been painfully slow to adopt enhancements to Apple’s platforms. For example, although Mac OS X has been shipping for almost 10 years now, Adobe just adopted it fully (Cocoa) two weeks ago when they shipped CS5. Adobe was the last major third party developer to fully adopt Mac OS X.

Our motivation is simple – we want to provide the most advanced and innovative platform to our developers, and we want them to stand directly on the shoulders of this platform and create the best apps the world has ever seen. We want to continually enhance the platform so developers can create even more amazing, powerful, fun and useful applications. Everyone wins – we sell more devices because we have the best apps, developers reach a wider and wider audience and customer base, and users are continually delighted by the best and broadest selection of apps on any platform.

Conclusions.

Flash was created during the PC era – for PCs and mice. Flash is a successful business for Adobe, and we can understand why they want to push it beyond PCs. But the mobile era is about low power devices, touch interfaces and open web standards – all areas where Flash falls short.

The avalanche of media outlets offering their content for Apple’s mobile devices demonstrates that Flash is no longer necessary to watch video or consume any kind of web content. And the 200,000 apps on Apple’s App Store proves that Flash isn’t necessary for tens of thousands of developers to create graphically rich applications, including games.

New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too). Perhaps Adobe should focus more on creating great HTML5 tools for the future, and less on criticizing Apple for leaving the past behind.

Steve Jobs
April, 2010"

Dec 28, 2010 12:17 PM in response to Trapinone

Umm... Flash is created by Adobe, not Apple... Thus Adobe must create an iOS version of Flash. Then, for that to be practical, web developers must re-write the way their Flash based sites function as a touchscreen device cannot perform rollovers which many Flash-based sites use.

PS, I'll give you half of what you paid for your iPad. That should get you one of those Windows 7 Tablets like the HP Slate (oh wait, that one got discontinued because it sucked), the Microsoft Courier (oh wait, that one never made it to market because it sucked), or the umm, uh, are there any more? Oh yeah, no...

Dec 28, 2010 3:06 PM in response to celliott147

celliott147 wrote:
..........

PS, I'll give you half of what you paid for your iPad. That should get you one of those Windows 7 Tablets like the HP Slate (oh wait, that one got discontinued because it sucked), the Microsoft Courier (oh wait, that one never made it to market because it sucked), or the umm, uh, are there any more? Oh yeah, no...

Had to laugh, given the tv ad I was watching at just about the same time. It was, I think, by Qwest and the offer, basically, was "Buy one Windows smartphone, get another one free!" ...

Such a deal! Get 'em while they exist!

Dec 29, 2010 3:31 PM in response to comercon

Several weeks ago a friend sent a short demo, apparently in Flash, which would not run on the Ipad, so I opened the email on my Mac and ran it (only ~13 seconds), but left the email on the IPad. Today I'm unable to sync--seems in terminal spin--and, to my surprise, when I looked in my Itunes library under videos, that short video was there and I was able to run it on the Mac through Itunes, apparently having gotten there from the email where I had tried to run it. Could this be what is fouling up my sync? How can I get this out of the Itunes library? Is Itunes supposed to back up email? Have never found this happening from any other Flash that was attempted from routine internet use. Also, today my email--Gmail--has quit working--on Ipad, says name or password is incorrect, and on Mac, simply not bringing up new messages. Could these be related?

Feb 17, 2012 9:32 AM in response to Paul Richards4

Thoughts on Flash


A bit self centered view to my opinion.

It might explain Apple's point of view, but it lacks the understanding from its customers needs. The average user isn't interrested in the commercial background on such issue. Ofcourse it depends where you use the IPad2 for, but simply browsing the internet is significantly limited by the absence of flash on this device.

Let me state some plusses;

- Perfect 'hand-held', easy to use on the sofa

- Perfect screen

- Power management ++


Minusses;

- Its limitation w.r.t. applications; simple browser, no flash-player

- Price; outrageous. For the same amount of money you buy a mainstream laptop including OS and usefull applications


I got this device for free (present), but never would have bought it myself , and this is mainly for its price !!!

Feb 17, 2012 9:36 AM in response to Bygodin

Bygodin wrote:


Thoughts on Flash


A bit self centered view to my opinion.

It might explain Apple's point of view, but it lacks the understanding from its customers needs. The average user isn't interrested in the commercial background on such issue. Ofcourse it depends where you use the IPad2 for, but simply browsing the internet is significantly limited by the absence of flash on this device.

Let me state some plusses;

- Perfect 'hand-held', easy to use on the sofa

- Perfect screen

- Power management ++


Minusses;

- Its limitation w.r.t. applications; simple browser, no flash-player

- Price; outrageous. For the same amount of money you buy a mainstream laptop including OS and usefull applications


I got this device for free (present), but never would have bought it myself , and this is mainly for its price !!!

That part I bolded is a purely subjective opinion. I for one do not find the lack of flash a great impediment to web browsing at all, and it is my opinion that relatively few of the may 10's of millions of iPad owners do not share your opinion, else why would world wide sales continue to grow at a very rapid pace.


It may very well be a big deal to you and how you use the device, but your opinion does not make it a fact for anyone else.

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