FWIW, Lynda.com just put up a series of tutorials on migrating from FCP7 to FCPX.
Like everything from Lynda.com, it seems quite good.
For those of us reluctant to purchase FCPX in its current, even at its low cost, it's a good look into what the program does.
I'm halfway through the tutorial, and my opinion - previously informed by all the reviews from pro editors - has not changed much.
On the one hand, FCPX has a beautiful interface and a lot of sleek looking features. The keywording - while not as groundbreaking to an editor who already knows how to organize clips - seems like it could be an asset.
On the other hand, I can safely say that FCPX was designed by people who don't edit video for people that don't edit video. All of the so called "revolutionary" things it can do are things any experienced video editor knew how to do before, and knew how to do faster.
So not only are these "revolutionary" things useless to a pro-editor, in some cases, they actually make our job harder, or slow us down. FCPX seems even more mouse-based than any preceding FCP, which is not a good thing.
And to me, the getting rid of the viewer/canvas windows and replacing it with one just shows how out of touch the engineers are with editors. I simply need to be able to see both the clip I am inserting and the sequence it is going into at the same time, side-by-side, as has always been the case in NLEs.
Still, in spite of this fact, I have some hope that FCPX could be turned into a pro tool. Some of the new features are nice - even if it is mostly style over substance. It's not too late for Apple to listen to some of this criticism and appease the pro editors. Recent history shows they might not care.
In the end, I just have a hard time envisioning how this program, in its current form, finds its way into our current workflow, with our current clients and our current type of projects. And in our own case, some of the real show-stoppers that have higher-end and broadcast houses ticked off don't even affect us given the type of work we do. Those groups will have an even harder time implementing FCPX.
It is so blatantly designed for prosumers, amateurs and for amateur-D-SLR shooters specifically.
There's nothing wrong with that, as I've said from the getgo, I just wish Apple gave everyone else a heads up.