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Final Cut Pro X Spinning Beachball

Hi folks outside of noticing all the missing features everyone's discussing, my first experience with Final Cut Pro X has also been plagued with slow, unresponsive hang-ups, usually accompanied by the spinning beach ball. Most of the time the app recovers... takes about 30 seconds or so ... but other times the ball keeps spinning and will freeze the app, crash the app, or in rare circumstances freeze my whole workstation.


This is counter to the "no wait while rendering" I keep hearing about and is certainly not like what I saw from the NAB demo. So I have to wonder if it's something to do with my system, a brand-new Mac Pro - not a month old - with dual 2.93GHz 6-Core Xeons, 32MB RAM, and Nvidea Quadro 4000 graphics card. All drivers are updated and I'm running on OSX 10.6.7. Meanwhile all my other apps (CS5.5 Production Premium, Boris CC, Colorista II, Lightwave 10) are extremely stable and practically scream with speed. None of these were open in the background when testing Final Cut, by the way.


I've researched the spinning ball even more by manually pausing the background renders. When I do the app seems to free up and I can move around ... That is until I apply another effect that requires a render... then processing kicks back up, and I get more beach balls.


As for crashes, here are two quick observations: The app seems to consistently crash when I try to change the curve style of a clip’s opacity. The other (more sinister) computer freeze has happened twice as I recall while simply accessing a pull-down menu.


Any thoughts? I suspect it could be conflicting software or my Quadro graphics card? Any help is appreciated.


- BC

Final Cut Pro X-OTHER, Mac OS X (10.6.7), Mac Pro w/ Dual 2.93GHz 6-Core Xeon

Posted on Jun 22, 2011 11:59 AM

Reply
199 replies

Mar 6, 2013 8:44 PM in response to chesbrougha

chesbrougha wrote:


I have read very good things about GTX570 and GTX580; seems like they perform better.


Go to tonymacx86.com and search fo the 3930k builds...there are a ton of them

I know - I've spent dozens of hours on tonymac. I'm leaning towards the 570 - seems to be pretty safe. I rely heavily on Magic Bullet. I guess if it doesn't work I'll have a pretty sweet machine for Premiere 😁! I hope they release FCPX 10.0.8 soon - 10.0.7 has been a step backwards for me.

Aug 23, 2014 2:05 PM in response to churchillstudios

Spinning beachballs in Final Cut Pro X in the extreme case is caused by a corrupt project file. There are no clear instructions that I could find on how to fix a corrupted project timeline in Final Cut Pro X, so I wrote my own.


You know your project is corrupt if you get beachballs by simpley scrubbing the timeline. These instructions were written for FXPX 10.1.3.


Hope this helps someone: http://www.girafxmedia.com/?p=315

Final Cut Pro X Spinning Beachball

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