Although that is true, it should just convert all compressed audio to .aiff or .wav, like
Ableton Live does. As soon as you drop any compressed audio in Live, it immediately goes to work making an uncompressed version of it. In fact, this is the ONLY way it handles audio, which FCPX should do. So either it does this and then introduces the clicks and pops (which in that case would mean that the clicks and pops would occur ALWAYS at the same time since it's an uncompressed copy of the original and not being handled in realtime), or it handles the audio in real time, which I doubt (and then the audio clicks would come at random). Regardless of the two, whether it converts to uncompressed or handles the compressed files on the fly, FCPX in Lion just has serious issues handling compressed audio. And to everybody's credit for complaining to Apple, I already have (several times) and weeks have past and nothing. Apple might just be waiting to put this in a major update to the software, as opposed to a small bug fix, but it is honestly a big headache (although the rest of the program I'm quite fond of).
I've been running clips through after effects anyway since I have magic bullet plugins that aren't out yet for FCPX, and I export the clips in AE as Apple Pro Res 422, a format FCPX has NO problems dealing with. I've even run stuff through iMovie and it does the job. If dealing with an audio program is too big of a hassle just dump it in iMovie and export it as Apple Pro Res.
Sorry for the rant, my two cents. :)