Disable slow motion in Quicktime

Ever since I updated to Yosemite when I open GoPro videos in quicktime there is automatically a frame rate control bar below the video progress bar. This frame rate bar lets you make certain parts of the movie play in slow motion.

How can I disable this? All I have found that works is to drag the bars so they overlap (and there is no slow period in the movie) and then save out a new version. But I have lots of videos and this seems tedious.


Thanks for the help.

MacBook Pro, OS X Yosemite (10.10.1)

Posted on Nov 24, 2014 5:35 PM

Reply
13 replies

Apr 6, 2015 11:44 AM in response to audi321

I'm not saying the function isn't useful, what I am saying is that to default to opening up with the middle section in slow motion is a bug.

Yes, you say you consider this to be a "bug" but what you have not indicated is what you would not consider to be a "bug." Do you want the entire file to open set to play back at the full 120 fps? The entire file playing in slow motion? The first half in slow motion but the last half at the normal 120 frame rate? The reverse? What I am trying to point out here is the no matter how Apple sets the slow morion control to open, a majority of users will, by your definition, consider the QT X Player to have a "bug" and that I could hardly care less how it opens since I will be forced to make adjustments to view my files anyway. To me, how the file should open is merely a "preference" that may or may not be different for each individual user and not a "bug" if it is opening the way Apple programmed it to open.


I rang Applecare about it in January and was put through to senior 2nd line support who confirmed it is a bug as it shouldn't do it and that they were aware of the problem since the GoPro 4 Black came out.

Are these the same senior support people who did not even know that the AVFoundation, Modernizer, and Convert modules were embedded in Mavericks (now also in Yosemite) and was (like QL) available to users at the Finder level without opening any dedicated application or that they only supported certain specific codecs and who use PC platforms for their daily duties instead of using a Mac as well might be expected of Apple employees? As to the QT X v10.4-GoPro 4 Black problem, maybe my comment was too cryptic. The latest QT X player app was introduced last October—not 2 or 3 months ago with Appleseed testing probably extending back another 3 to 6 months, and earlier GoPro devices also had 120 fps capabilities which is not a problem for people who use QL or any of the other previously mentioned apps to preview their files under Yosemite.


It only does it with 120fps clips which confirms it, as all other fps is normal.

Are you saying you have not tried the 240 fps mode or that you also want to redefine 50i and 60i frame rates as "high speed" recordings for the QT X v10.4 player? Once again I state that the QT X v1.4 appears to be doing exactly what it was programmed to do—automatically turn on the secondary slow motion control when "High-Speed" recordings (anything over 60 fps) are detected. Again, this is not a "bug" since this is what it appears to be programmed to do—an "automatic" feature that you don't want opening automatically. I agree that I would prefer to manually decide whether or not the slow motion control is activated or not but Apple's choice to implement automatic actions has been a hallmark of the QT X app since it was first introduced and is the primary reason I still use QT 7 Pro as my primary QT media player. I simply don't like the app controlling what I can or cannot do. I "get around" this by using a different media app to open and play the file at the actual recorded frame rate and use QT X v10.4 when I want to watch/preview a clip with a slow motion effect before creating an edited version of my source file with slow motion segments or slow motion instant replays.


There's at least 2 threads on here about it, there's loads of other forums with this problem highlighted and Apple themselves confirm there's an issue. I really don't see why you can't admit there's a problem with this and keep on defending it.

An issue for who? I fail to see a problem other than the one you yourself create by using the QT X v10.4 player in the first place. Your wounds are self inflicted. As to Apple confirming a "bug" exists, need I point out that you were talking to support people whose full-time job is to pander to the injured feelings of irate customers and who frequently have absolutely no technical knowledge regarding what you are talking about. Their job is to placate people. My philosophy is somewhat more flexible. If an app doesn't work the way I think it should, then I don't use it until or unless it is fixed by the provider. This could be a long wait for you and meanwhile I'm not waiting for the next major release of Mac OS X nor am I going to assume it will be fixed at that time.


To expect a company the size of Apple to sort this out within what is actually 3 months now (not 2 like I said yesterday) is not an unfair expectation! I'm no software programmer, but I wouldn't have thought this is a difficult problem to sort out as it only does it 120fps.

As I attempted to point out previously, since the introduction of the QT X player on 28 Aug 2009, no minor update to the player app has ever been released. The only revisions have been in the form of major updates associated with a new Mac OS X release. Unless Apple changes it ways, I would not expect this issue to be addressed until a completely new Mac operating system is released and historically Apple is not been inclined to drop automation features once they have been incorporated into an app. I am not saying that your expectations are not fair—just that they're not likely to come to full fruition as you deem appropriate.


As to how simple or hard a "fix" may be, it would likely depend on the manner in which it is currently implemented. In hopes that it might be a hidden PLIST file responsible, I've started to look over the 30 embedded PLIST files I've found to date. However, the detection and activation routines could just as easily be built into the other package or system resources or simply be a random placement of secondary control markers at the time the the software was last compiled—i.e., randomly changing each time the software is recompiled. If you are a programmer and this is so easy to fix, then I suggest you dig into the software and provide the Apple programmers with your solution.


User uploaded file

Apr 5, 2015 12:44 PM in response to a.hay49

Yes but this doesn't solve the actual problem. This seems to be an issue with Quicktime. I have reported it to Apple 2 months ago as I shoot all my videos at 120fps on my Gopro (fast action footage so it needs 120fps).


I only bought my GoPro 4 Black for the 120fps so why should I have to record in 60fps just because Quicktime has a problem with it!


Not good enough

Apr 5, 2015 4:38 PM in response to Jon Walker

Jon, you seem to accept there's a problem in other threads (i.e. remove slow motion quicktime) but then you defend it also in others.


There's are literally hundreds of threads on this topic worldwide. Why can't you just admit there seems to be a bug with QT X??? It's a bug which causes the software to default to the central part of a clip to play in slow motion upon opening it. Even Apple support have acknowledged there's a bug to me on the phone!


However, they've known about this for over 2 months now and still haven't released a patch.


That's what isn't good enough!

Dec 16, 2014 2:13 PM in response to a.hay49

Ever since I updated to Yosemite when I open GoPro videos in quicktime there is automatically a frame rate control bar below the video progress bar. This frame rate bar lets you make certain parts of the movie play in slow motion.

Am considering the purchase of the GoPro Hero4 Black and so am interested in this topic. Wondering if one of you can post an image of the QT player showing this secondary frame rate controller. Also wondering what model and settings were used to record the video—especially the frame rate, and does this happen with all videos or only certain ones or ones using certain settings. Lastly, if you have a short sample recording available, would appreciate uploading it for more detailed analysis on my own system.


User uploaded file

Apr 5, 2015 4:05 PM in response to audi321

Yes but this doesn't solve the actual problem. This seems to be an issue with Quicktime. I have reported it to Apple 2 months ago as I shoot all my videos at 120fps on my Gopro (fast action footage so it needs 120fps).


I only bought my GoPro 4 Black for the 120fps so why should I have to record in 60fps just because Quicktime has a problem with it!


Not good enough

What's not good enough and what is preventing you from recording at 120 fps?


The QT 7, VLC, NicePlayer, Mac Blu-ray Player, etc. all play 120 fps files. QT X allows users to play their content at full fps, in slow motion, or a combination of the two. What is preventing you from doing so?


User uploaded file

Apr 5, 2015 6:19 PM in response to audi321

Why can't you just admit there's a bug with QT X???

I don't consider the ability to watch my 120 fps file at either the full frame rate or in slow motion (as I may choose) in a single media player to be a bug. I do object to the taking away of this option simply because you don't wish to make use of it—especially since QT X is the only media player that currently offers this option in this manner.


It's a bug which causes the software to default to the central part of a clip to play in slow motion upon opening it.

Since QT X does not include user preferences (which would probably be different for each of my clips anyway), I don't expect the application to read my mind in order to know how the current control should open, and every user probably has his or her own personal preference as to what the default opening position should be, it seems logical to me that any default programmed by Apple would not be accepted by the majority of users at any given time for any given clip.


Even Apple support have acknowledged there's a bug to me on the phone!

Please elaborate further.


Jon, you seem to accept there's a problem in other threads (i.e. remove slow motion quicktime) but then you defend it also in others.

I believe that if you re-read my other posts you will find that I do not object to a menu option or other software switch being programmed into the app that would allow users to activate or deactivate the secondary controls as each individual user may independently wish. Having to set or re-set such a switch each time I use the app is not a problem for me. In fact, I encouraged others to provide their own feedback regarding this matter. However, what is a problem for me is the removal this feature altogether since I only have the one player option for such playback as offered by QT X while you have several options as to players that behave in the manner you desire. Why is it better to force me to manually edit and transcode my files to achieve a playback mode built into the QT X Player while you can achieve your desired method of playback in almost any media player available for the Mac—including QT X? Do your desires have that much greater priority than mine?


However, they've known about this for over 2 months now and still haven't released a patch... That's what isn't good enough!

WOW! Two whole months? Or only two months since certain users employing high-speed video recorders discovered the secondary controls and a select number of this group decided they didn't want it? Each revision of the QT X Player has been released as an integral part of a new Mac operating system. The last revision was released 16 Oct 2014. Perhaps the squeaky wheels aren't making enough noise yet to get the attention of the Apple programmers. Either that or their numbers are less than you think and they are complaining to each other on a worldwide basis rather than sending feedback to Apple. Or is there a silent majority out there that really doesn't care about this issue and is Apple listening to sound of their silence?


User uploaded file

Dec 21, 2014 2:12 PM in response to a.hay49

So I figured out what the problem was, dont know if the same applies to you. I was recording all my videos in 720p 120fps. When I tried playing them on my iPhone using the GoPro app all the videos kept saying not supported for playback on iPhone.

When I'd open them using Quicktime the slo mo sliders would always appear.


I started thinking and wondered if it was bc I was recording in 120fps, so I changed it to 60fps and sure enough the slo mo sliders went away in Quicktime and can open the videos on my iPhone using the GoPro app.

Apr 6, 2015 2:49 AM in response to a.hay49

I'm not saying the function isn't useful, what I am saying is that to default to opening up with the middle section in slow motion is a bug. I rang Applecare about it in January and was put through to senior 2nd line support who confirmed it is a bug as it shouldn't do it and that they were aware of the problem since the GoPro 4 Black came out.


It only does it with 120fps clips which confirms it, as all other fps is normal.


There's at least 2 threads on here about it, there's loads of other forums with this problem highlighted and Apple themselves confirm there's an issue. I really don't see why you can't admit there's a problem with this and keep on defending it.


To expect a company the size of Apple to sort this out within what is actually 3 months now (not 2 like I said yesterday) is not an unfair expectation! I'm no software programmer, but I wouldn't have thought this is a difficult problem to sort out as it only does it 120fps.

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Disable slow motion in Quicktime

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