"System Overload" message

Today, for the first time, I have gotten a System Overload message. Once while recording, and twice while doing playback. It stops the playback/recoding.


My project has 30 tracks. But most are "spare parts." (And some tracks contain, for example, only four beats of music.) At most I am only playing 7 tracks at once. So I am wondering: are those tracks not in use nonetheless taking up real-time capacity from the Audio Engine?


What is the best way fo me to keep this from happening? I had a pretty good take going when it screeched to a halt. 😟

Mail-OTHER, macOS High Sierra (10.13.3)

Posted on Apr 12, 2018 10:44 AM

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Question marked as Top-ranking reply

Posted on Apr 12, 2018 1:53 PM

deanfromraymond wrote:


What is the best way fo me to keep this from happening?


the three main components to a computer are the CPU, memory, and storage; GB can put a strain on all three, so it depends what you're doing with GB


software instruments and effects take a lot of processing power (CPU), audio recordings will depend more on the hard drive/SSD, and all things require lots of RAM to keep everything loaded.


SSDs are very fast, but even spinning hard drives can deliver a lot of data, so the first thing to try is relieving the CPU of any excess burden; Lock all tracks that you are not currently editing. this will render them out to disk as audio (with any effect processing "baked-in" so all GB has to do is read the file from disk. also be sure no other apps are running, and it never hurts to log out and back in to your account to free up as much memory as possible.


turn on the Lock option and click the lock icon on all tracks you're not editing:


User uploaded file

3 replies
Question marked as Top-ranking reply

Apr 12, 2018 1:53 PM in response to deanfromraymond

deanfromraymond wrote:


What is the best way fo me to keep this from happening?


the three main components to a computer are the CPU, memory, and storage; GB can put a strain on all three, so it depends what you're doing with GB


software instruments and effects take a lot of processing power (CPU), audio recordings will depend more on the hard drive/SSD, and all things require lots of RAM to keep everything loaded.


SSDs are very fast, but even spinning hard drives can deliver a lot of data, so the first thing to try is relieving the CPU of any excess burden; Lock all tracks that you are not currently editing. this will render them out to disk as audio (with any effect processing "baked-in" so all GB has to do is read the file from disk. also be sure no other apps are running, and it never hurts to log out and back in to your account to free up as much memory as possible.


turn on the Lock option and click the lock icon on all tracks you're not editing:


User uploaded file

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"System Overload" message

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