Do not understand saving Drummer Settings.

I want to save a specific set of settings of a drummer, which I want to call MNT (which, to me, means "metronome track").


I used Rock/Kyle/DrumKit/SoCal. Then in the Beats Presets I chose Half-Pipe. Then in the Editor I dialed the Fills down to zero (no fills).


I saved this array as "MNT" in User Patches.


I created new drummer track. With that new drummer track selected, I chose User Patches, then MNT.


I played it. It is WAY more complex than the way I had set things. And that is obvious visually in the waveform.


I looked at the Editor. in the Beat Presets column the word "Custom" has appeared at the bottom, and it is lit.


BUT the yellow dot is positioned much more towards Complex than where it had been when I saved. And some fills are dialed in, whereas I had eliminated them entirely.


What the heck is going on with this? ??????? I have been fighting this ever since I started with GB 2-3 years ago. I cannot get my drummer settings to stick. I can't get my brain around this.


What is the point of "Save" if the settings in the Editor don't come back as you set them?


(And these new settings I am looking at: I have no idea where they came from. It's nothing I ever set.)


HELP!!! 😕

Mail-OTHER, macOS High Sierra (10.13.4)

Posted on Nov 9, 2018 9:46 AM

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Question marked as Top-ranking reply

Posted on Nov 10, 2018 11:45 AM

deanfromraymond wrote:


What is the point of "Save" if the settings in the Editor don't come back as you set them?

😕


you're misunderstanding what patches do/are-used-for.


patches affect the sound of the track, not what's in a region.


it might be easier to grasp if we used a different instrument...


suppose we choose a B3 organ patch; now we have the various drawbars, leslie, reverb, etc, used to customize the sound the B3 produces. once you've got the sound you want you save the patch. NOTE: we haven't created a region, nor would a region be saved if we did.


now the next time you want your B3 sound you call up your saved B3 patch and you get your exact customized sound for the selected track.


if you record yourself playing the B3 you'll create a recorded region. you could change patches to affect the sound (a different B3, or even a piano), but you won't change what's played in the region, and if you create a new track and pick your B3 patch, your recorded region won't simply appear.


so what if you wanted to store what you played? you would save the region to the loop library.


so what you need to do is select the MNT region and use the Add To Loop Library menuItem under the File menu to save it.


your Patch stores the sound of the track (kyle, SoCal kit, the mix of the drums, etc), if you wanted to create a new drum pattern with that sound, and your loop contains that same information, plus your simple, no fills, drum pattern.


so when you want your MNT track, just drag the MNT loop into an empty area of the timeline and you'll get your chosen sound and pattern.

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3 replies
Question marked as Top-ranking reply

Nov 10, 2018 11:45 AM in response to deanfromraymond

deanfromraymond wrote:


What is the point of "Save" if the settings in the Editor don't come back as you set them?

😕


you're misunderstanding what patches do/are-used-for.


patches affect the sound of the track, not what's in a region.


it might be easier to grasp if we used a different instrument...


suppose we choose a B3 organ patch; now we have the various drawbars, leslie, reverb, etc, used to customize the sound the B3 produces. once you've got the sound you want you save the patch. NOTE: we haven't created a region, nor would a region be saved if we did.


now the next time you want your B3 sound you call up your saved B3 patch and you get your exact customized sound for the selected track.


if you record yourself playing the B3 you'll create a recorded region. you could change patches to affect the sound (a different B3, or even a piano), but you won't change what's played in the region, and if you create a new track and pick your B3 patch, your recorded region won't simply appear.


so what if you wanted to store what you played? you would save the region to the loop library.


so what you need to do is select the MNT region and use the Add To Loop Library menuItem under the File menu to save it.


your Patch stores the sound of the track (kyle, SoCal kit, the mix of the drums, etc), if you wanted to create a new drum pattern with that sound, and your loop contains that same information, plus your simple, no fills, drum pattern.


so when you want your MNT track, just drag the MNT loop into an empty area of the timeline and you'll get your chosen sound and pattern.

Nov 10, 2018 1:21 PM in response to HangTime

Thanks so much, HangTime!!


Finally, now I get it. I had thought that the patch should save not only the Smart Controls, but also the Editor settings. I thought it was a way to call back both.


The way you explained it really made for a Aha Moment. I now see how those are really very different things. Got it.


I will definitely do the loop thing you suggest. Great idea.


Thanks again for explaining that head-banger for me! I will now proceed with living the rest of my life . . .

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Do not understand saving Drummer Settings.

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