Best workflow for graphics, where source clips need to be repeatedly updated?
FCP's built for editing video footage, where the source clips don't change, and your work is mainly in refining the edit of those clips.
But I produce motion graphics and animation: the source clips I do my first edit with are blocky pre-viz clips, and as development progresses, each of those source clip files gets updated, again and again, with more polish / refinement.
I don't normally want to change the edit: just the source clips. So if I update "Shot_C_A" with a new version, I don't want to have to re-edit it over the old Shot_C_A - there may have been a number of cuts and transitions and effects that I don't want to lose.
I just want to swap out source files and let FCP know it'll need to re-render any parts of the timeline it features in.
What's the safest workflow for this? I read somewhere you can swap out source files as long as their durations (and codec etc) stay the same: so should I just make sure that when I create my initial pre-viz clips, they're all a little longer than necessary, for safety, and then I should be able to swap in new versions as and when?
How do I let FCP know I've swapped out a source file?
Before I start experimenting with workflows, I'd appreciate any pointers / advice from anyone who may have done something similar 🙂