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Xbox Elite Series 2 Controller on iOS

Can you or will you be able to use the Xbox Elite Series 2 Controller, Model:1797 on iOS, iPad OS and Mac OS?


Posted on Nov 3, 2019 4:43 PM

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Question marked as Best reply

Posted on Dec 9, 2019 10:35 AM

They do not currently have support for this game pad.

Please go to https://www.apple.com/feedback/

and place feedback on the iPhone, iPad, Apple TV and MacBook links and suggest adding support with valid reasons why it would be beneficial to Apple Arcade. let’s make it happen!

Xbox Elite Controller Series 2

model: 1797, Bluetooth

#applecontrollermovement

133 replies

Jan 22, 2020 6:33 AM in response to adammo1220

So I have gotten it to work on iOS but the problem is the expense of the solution. I use a Titan Two connected via USB-C hub but unfortunately this requires a PS4 controller bc that’s the only thing that can connect via usb that I own. I am able to make use of the different thumbstick curves and button swaps as well as decrease deadzone via the software that’s available with Titan Two. It’s pretty expensive and audio must be via headphones using PS4 controller but the experience is quite enjoyable. It can be a wire free experience via Bluetooth with the Bluetooth module for the Titan which totals is ~ $130-140 on top of the price of the elite 2 and PS4 controller. All of which could be avoided if Apple just added support. Not that complicated at all but I guess this thread hasn’t made it in front of the right person yet.

Attached is a photo of the entire setup. It’s ridiculous but it works. https://drive.google.com/file/d/1xVCAptJrMbDjpWfYDMqMwkum2kBUgUnR/view?usp=drivesdk

Jan 30, 2020 4:31 PM in response to adammo1220

About the quality of the scuff prestige while playing Fortnite on iPhone 11 Pro Max. The thumb stick system is not as nice (not magnetic, it sticks every once and a while causing me to have to remove and then put them back on, doesn’t feel as good when I’m using it). The trigger system is not as good (out of the box it wouldn’t unpress so I had to apply a lot of up pressure to bend(?) it so it would unpress, a firm press on the bumper would cause the same trigger to “go off”). Out of the box some buttons didn’t work so I had to reset the controller pressing the reset button, a solution that eluded me for a day.


ive managed to mostly address/manage these issues to an acceptable degree so I am now solely using it to play Fortnite.


these controllers are advertised as hand made, which isn’t a good thing in my mind in terms of probability of error. Your out of the box expertise has a higher probability of being different than mine than if it’s manufacture was automated.



Feb 13, 2020 8:56 AM in response to Electric Leo

That article is talking about Android. There is no reason though that the Elite would not work with iOS except that Apple needs to whitelist the Elite 2.. This is 100% an Apple problem with a simple fix that Apple will not address because they are a small company and need more suckers to buy there products before they have the money to hire more people to work on this.

Feb 17, 2020 3:08 PM in response to Nathanael.l.cook

It’s not that - the controller sends commands that are identical to those sent by standard controllers; the mapping is in the device itself. The device receiving the “A” button input can’t tell if it was from a paddle on the back or a button on the front.


At this point I’m sure it’s either a priority issue and they haven’t gotten to it, or it’s a choice due to experience - you can’t customize the controller on your Mac or iOS device, so it’s an incomplete experience. I think most of us would accept the latter, but it tends not to be Apple’s style.

Feb 21, 2020 9:38 PM in response to RelaxedGamer

This is just sad. Leave it to Apple to be slow on adding this. Just bought mine, received it today. Assumed it would work with iOS since Microsoft and Apple say Xbox Bluetooth enabled controllers are supported. I was very wrong.


How can they be this slow to add it when they are trying to push Apple Arcade so hard? It seems like they would want to get it added so hardcore gamers would be more interested in playing games on their platform. I say hardcore gamers because typically only those who play often would invest this much in a controller.


SMDH @ Apple RN

Mar 16, 2020 12:26 PM in response to Wak555

I have tried recently and haven't been able to. There has been no update to the OS which is how we anticipate the compatibility will be allowed. IF compatibility ever happens it will likely be through an OS update of some kind. We could even be waiting for iOS 14 before this happens, this is speculation, there is no way to know for sure. Apple has been silent on this with no response.


The best course of action is to go put in feedback at their website and hope enough people make enough noise for them to do something about it.

Apr 7, 2020 5:03 AM in response to Apple McNugget

How rude. I see that your frustrated, so am I. That’s no reason to project and pretend you know what they’re doing. Why would you slap someone in the face who clearly provides you a product you find valuable. You think your rude disapproval is going to motivate anyone. If I were them you’d be the type of customer I’d ignore — it would not be you I’d be envisioning when inventing amazing products.


i hope they are counting their money and find pride in their accomplishments — they would have earned it. They owe us nothing other than what they already contracted for. We are not their masters. So be nice and request like the rest of us, and hope they find good reason to accept.

Xbox Elite Series 2 Controller on iOS

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