Digitize Super 8 film to 18fps or 25/30fps?

I am finally going to digitize old Super 8 films.


The service uses Rank Cintel 4K scanner which scans frame by frame to ProRes 422HQ 1080p format (I guess they add black borders to the 5.79 x 4.01 mm Super 8 frame to fit it to the 1920x1080 ratio). That costs somewhat and I'd like to do it properly (I do know the input quality is very low but I'd like to squeeze every possible detail out of those old films).


Frame rate is one thing I am still concerned about. Super 8 is 18fps while the local TV standard is 25fps and mobile devices are forcing 29.97/30fps to the mix.


Initially I planned to let them save to ProRes 422HQ @ 18fps. But they recommend 25fps because 18fps is incompatible with TV standards and editors.


I plan to edit the footage and export it as .mp4 watch it mainly on a computer monitor or an iPad and occasionally on an OLED TV. I think computer monitors should have no trouble with 18fps, right? But I am not sure about modern TVs.


Should I let them scan at 18fps, 25fps or even 30fps? Is 18fps asking for trouble in Final Cut Pro 10.4.8 and on a TV?


I can spot uneven movements when watching footage converted 25<->30fps by duplicating or skipping frames. I have successfully mixed some 25 and 30 fps clips in the same project via Final Cut's "Automatic Speed" which does not skip or duplicate frames but instead shortens or lengthens the clip respectfully.


I was planning to do the 18->24/30fps conversion by adding duplicate frames in Final Cut later, IF necessary. Adding duplicate frames should be easier than removing them, right? But would that work because Final Cut lacks 18fps setting and I'm not sure if even editing its exported .xml project file works anymore.


What do you think?

Posted on Jan 20, 2020 12:27 PM

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Posted on Feb 8, 2020 11:40 AM

The service did the test clips for me.


Neither Apple ProRes nor the usual applications (FCP, Premiere, After Effects, DaVinci Resolve) do not seem to support 18fps (*). So the service exported each scanned frame to a 25fps 1920x1080 ProRes 422 HQ file (actual image area is 1444x1080 with 238 pixel black borders on both sides). That ”raw” ProRes material is further edited so the 139% fast-motion (18fps played at 25fps) frame rate was not important at this step.


I can edit and slow down the clips in Final Cut Pro X to their normal speed. For such a (Super 8) 25fps project, 72% ”slow-motion” yields the normal speed (18/25 = 0.72). That same 72% applies also when that 25fps ProRes clip is dropped to a 30, 50, or 60fps project while a 24fps project needs 75% to keep the project length exactly the same with normal speed. In each such project just the correct number of frames are added with the desired method (duplicate, blend, optical flow). No extra generation loss.


The service routinely makes also a 25fps H.264 25Mbps MP4 delivery version with 18->25fps conversion with a chapter every 3 minutes with the correct speed and duplicated frames (these are silent films but they used their usual 71.85% “slow-motion” that fits Super 8 audio to the total project length so the actual frame rate is then about 17.9625fps).


I now recalled that one old Super 8 project was actually shot at 12fps for a comic effect. If needed, I can now easily adjust its speed to normal with minimal extra fps conversion artifacts with a 48% slow-motion in FCP.


The quality was good (the low-res demo clip link in my earlier post is old and was not done with their current Rank Cintel 4K hardware).


(*) With great effort and lots of trial and error I managed to make an animated 60 second 18fps MP4 test pattern clip via Photoshop, FCP, QuickTime Player 7's 24fps Image Sequence with a pattern of duplicated frames, that were then stripped off via VLC's conversion to 18fps. My LG OLED TV played it OK.

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Question marked as Top-ranking reply

Feb 8, 2020 11:40 AM in response to Matti Haveri

The service did the test clips for me.


Neither Apple ProRes nor the usual applications (FCP, Premiere, After Effects, DaVinci Resolve) do not seem to support 18fps (*). So the service exported each scanned frame to a 25fps 1920x1080 ProRes 422 HQ file (actual image area is 1444x1080 with 238 pixel black borders on both sides). That ”raw” ProRes material is further edited so the 139% fast-motion (18fps played at 25fps) frame rate was not important at this step.


I can edit and slow down the clips in Final Cut Pro X to their normal speed. For such a (Super 8) 25fps project, 72% ”slow-motion” yields the normal speed (18/25 = 0.72). That same 72% applies also when that 25fps ProRes clip is dropped to a 30, 50, or 60fps project while a 24fps project needs 75% to keep the project length exactly the same with normal speed. In each such project just the correct number of frames are added with the desired method (duplicate, blend, optical flow). No extra generation loss.


The service routinely makes also a 25fps H.264 25Mbps MP4 delivery version with 18->25fps conversion with a chapter every 3 minutes with the correct speed and duplicated frames (these are silent films but they used their usual 71.85% “slow-motion” that fits Super 8 audio to the total project length so the actual frame rate is then about 17.9625fps).


I now recalled that one old Super 8 project was actually shot at 12fps for a comic effect. If needed, I can now easily adjust its speed to normal with minimal extra fps conversion artifacts with a 48% slow-motion in FCP.


The quality was good (the low-res demo clip link in my earlier post is old and was not done with their current Rank Cintel 4K hardware).


(*) With great effort and lots of trial and error I managed to make an animated 60 second 18fps MP4 test pattern clip via Photoshop, FCP, QuickTime Player 7's 24fps Image Sequence with a pattern of duplicated frames, that were then stripped off via VLC's conversion to 18fps. My LG OLED TV played it OK.

Jan 21, 2020 3:44 AM in response to betaneptune

Based on the service's low-res demo clips (link below) they convert 18->25fps by duplicating some frames with some pattern so the movements don't accelerate. They don't seem to blend frames.


Final Cut seems to do basically the same if a 18fps clip is dropped to a 25/30fps project, right? If correct, then I could have best of both worlds by having "raw" ProRes 422HQ at 18fps and let Final Cut convert it to 24/25/30/whatever frame rate I need in the future. If I now let them convert 18->25fps, then a possible further 25->30fps conversion will produce even more jerky movements. I am not sure how long PAL countries continue to use 25fps with the push from mobile devices defaulting heavily at 30fps.


Final Cut's "Automatic Speed" seems to convert frame rates by lengthening or shortening the clip but not duplicating or skipping any frame. So 100 original frames at 25fps is 4:00 (4 seconds) and the same original 100 frames with "Automatic Speed" is 3:10 (3 seconds and 10 frames) at 30fps.


http://www.kaitafilmi.fi/super.htm

Jan 20, 2020 10:52 PM in response to Matti Haveri

Greetings,


I had some Super 8 transfers done a while back, so maybe my experience will be of some help.


My files are 1440 x1080. These are the settings to use in FCP for that: Video: Custom. Resolution: 1440 x 1080


Ok, now on to frame-rate conversions:


First of all, if they transfer at 25 fps instead of the 18 fps it was probably shot at, will it run that much faster? I don't think you want that! Be certain what they do at this step. Also, don't forget that once you start a project in FCP you can't change its frame rate. You can change the frame rate only on an empty project.


Second: What type of content is on your film? If it's animation you need to be more careful. If there's a lot of motion or panning, that can also require some extra care.


I had mine transferred at 18 fps and first had only iMovie 9.x (yuck) to work with.


The first film I worked on had a lot of motion. Shots were taken from subways and cars. (IIRC, iMovie 9 only has 24, 25, and 29.97 fps.) I first tried it at 24 fps, but noticed in some scenes a rather disconcerting stuttering! I strongly recommend against 18->24 for this reason for anything with significant movement. I assume going to 25 fps would be just as bad -- well, I'm not sure how that would work. You could double every 24th frame! I could try it and see what it does. Anyway, I redid the whole film at 30 fps and got pretty good results. I was happy with it. Sometimes you can tell the difference even in just normal scenes. I have some Star Trek TOS episodes - some at 23.98 or 24, and others at 29.97. The 29.97 fps ones have every fourth frame doubled. It works, but when you compare them it's smoother in the 23.98/24 episodes. Definitely more relaxed. But that doesn't involve 18 fps. Anyway . . .


Animation can be a problem. The movie I'm working on now is stop-motion animation. In some cases I had to change things so that each movement of an object would be the same number of frames. These cases involved rapid movement and somehow a pure 3 frames to 5 frames change doesn't always look so good!


AFAIK, 18 fps on computers is fine. Looks smooth to me -- on QuickTime 7 Pro, anyway. It also tells you what rate it's being played at.


I don't know if YouTube can do 18 fps, but Final Cut doesn't offer that anyway.


Anyway, assuming the footage was shot at 18 fps (I once used a Super 8 camera that ran at 24 fps!) you need to be certain about any frame rate conversion they do. The frame rate is in the metadata, of course. And if they do an exact frame-for-frame scan, and just put down 25 instead of 18, things will look speeded-up!


The Compressor user guide has some info on changing frame rates that you might find helpful.


Let me know if you have any questions.



Jan 21, 2020 4:42 AM in response to Matti Haveri

Yes. I gave an example in my previous post.


Seems to me that 18 fps is your best bet.


I have a 24 fps movie that was originally 18 fps. I converted to 29.97 fps. It looks fine. The cadence is

1 2 2 1 2 2 1 2 2 . . . Now, I could have lucked out with the alignment.


18 -> 25 -> 30 gives


1 2 2 1 2 1 3 1 1 3 1 2 1 2 2 1 1 3


Yeah, it looks a little bit jerky. This is not of an animation. It is me picking up a ball from the street.


So get it at 18 fps and do the conversions yourself. Again, send a small sample and see how it comes back.


So the "Automatic Speed" is speeding up the clip. Is this in the user guide somewhere? I couldn't find it. What version do you have?


Are you doing animation? fast motion? regular movie?

Feb 21, 2020 9:31 AM in response to betaneptune

The service did try to output 18fps but they said the exported file didn't seem to have that frame rate so they settled for a more proven 25fps for that "raw" frame-by-frame ProRes 422 HQ file.


I made 1 minute test clips from that Super 8 18fps frame-by-frame digitized footage by converting it with Final Cut Pro X 10.4.8 (*) to .m4v:


24fps (repeating 112 duplicate frame pattern)


30fps (repeating 122 duplicate frame pattern)


25fps (repeating 12 112 12 112 112 12 112 duplicate frame pattern)


I played the clips on a 55" LG OLED TV and on a computer monitor via QT Player 7 (the TV has some motion adjustment settings so I tested this also on a computer monitor).


I can often spot uneven movements caused by duplicated or skipped frames in 25<->30fps conversions from high quality DSLR or iPhone footage. I was surprised I couldn't see practically any difference in these Super 8 test clips. Maybe my hand-held low-quality Super 8 test footage was more forgiving.


(*) the frame-by-frame source is a 25fps fast-motion ProRes 422 HQ file. FCP sees its speed in a 25fps project as 100% so it must be slowed down by 72% (18/25 = 0.72) for normal speed.


When that 25fps source file is dropped to a 30fps project, FCP keeps the duration and 100% speed the same by duplicating frames behind the scenes so it must be slowed down the same 72% for normal speed.


24fps behaves slightly differently because FCP automatically slows down 25fps clips by 96% when they are dropped to a 24fps project (i.e. no skipped frames). So such clip must be slowed down 75% (0.96 x 0.75 = 0.72) for normal speed.


...The service routinely uses 71.85% slow down for such Super 8 25fps conversion (i.e. 17.9625fps) to keep the possible audio in sync and I couldn't see any difference in it either (such clips have a slightly different duplicate frame pattern that might not repeat at all).

Feb 28, 2020 1:57 PM in response to Matti Haveri

Those fps conversion Terminal commands seem to work properly on video-only files -- an audio track seems to make the video stutter.


AFAIK my service tried to use Premiere to output 18fps but the exported frame rate was incorrect. The links below indicate that although it is possible to make a 18fps Premiere project and export 18fps, the exported file might be forced to 15fps especially with the H.264 codec.


It seems that currently only applications like DaVinci Resolve, After Effects and Scratch support old frame rates like 18fps.


One comment in the links below claimed that "clean up" filters are much less effective when there are duplicate or blended frames. So even if the service did output 18fps ProRes 422HQ, my FCP app would then automatically convert it to a 25/30fps project with duplicated frames. So I'd then have to apply "automatic speed" to get unique frames, apply filters etc, and then revert back to normal speed with duplicated frames, right?


On the other hand, if I have fast-motion unique-frame ProRes 25fps, I could edit the material, and as a last step, apply 72% slow-motion for 25/30fps projects and 75% for a 24fps project.


Another option would be to switch to and learn DaVinci Resolve and use the smooth original 18fps also as the final mp4 delivery format because the computer monitor and my TV accept it. And convert to 25/30fps only if needed. But it would be a steep learning curve with little real benefit.


p.s. in the last link there is an interesting video about mixing Super 8 to separately recorded audio: "Since Super 8 cameras don't run at real-time unless they are crystal-synced, you have to splice up and squash and stretch segments of the video (NEVER the audio since that's realtime) in order to get it to match up to the audio".


https://community.adobe.com/t5/premiere-pro/export-18fps-sequence/td-p/10486209?page=1


https://forum.videohelp.com/threads/374344-Can-Premiere-Pro-CS6-export-at-18fps


https://cinematography.com/index.php?/topic/77756-18fps-in-a-25fps-timeline/


Jan 21, 2020 9:17 AM in response to Interceptor121

Stuttering comes from how uneven the resulting pattern is, not how many frames you have to add. Starting with 18 fps I made a movie at 24 fps. The pattern was 1 1 2. There was really bad stuttering in certain scenes. I redid the move at 30 fps and it was much better. The pattern is 2 2 1, which is more uniform than 1 1 2. If you change 30 fps to 60 fps you will see no stuttering. The pattern will be 2 2 2 2 2 . . .


Regardless, we agree that the OP should get the transfer done at 18 fps. Most important is to be sure the result will be what the OP wants.

Jan 21, 2020 9:54 AM in response to betaneptune

Thank you all for your insightful comments.


I might first let the service digitize a small sample at 18 and 25fps, do some tests, and then decide which one to use for the remaining 4,5 hours of film (just old home movies).


I made a 1 minute test movie at 15fps from the sample test pattern movie files at the link below (I made 1 minute 30fps movie and exported it at 15fps from MPEG Streamclip. I couldn't find a workflow to produce 18fps -- even QT Player 7 Pro doesn't have that image sequence option).


LG OLED TV played my 15-25-30-60fps test clips with no problems so I hope it can handle 18fps, too. If not, I might use Final Cut to do the frame rate conversion.


Just for fun I did generations of 25-30-25-30-25fps conversions and that last back-to-25fps generation was awful with many back-to-back duplicated and skipped frames. I would rather have no generation loss from unnecessary frame rate conversions so 18fps as a master file might be the best starting point.


About "Automatic speed": In Final Cut Pro 10.4.8 above the timeline there is the clock icon with Choose clip retiming options > Automatic speed. If you drop a 60 second 25fps clip into a 30fps project it stays 60 seconds with those occasional duplicated frames. Choosing Automatic speed shortens the project to 50 seconds with no duplicated frames. Choosing Custom... > 120% speed or 50 second duration has the same effect but needs some calculations from the user.


There are some Test Patterns for different frame rates (no 18fps though) at the link below:


http://forum.cyberlink.com/forum/posts/list/25402.page


Feb 26, 2020 10:03 AM in response to Matti Haveri

FWIW, DaVinci Resolve v14.2 added support for 16 and 18fps. I just tried v16.1.2 and it seems to output 18fps ProRes 422 HQ OK (I might still let the service output to 25fps fast-motion unique frames ProRes if that is their proven workflow).


I could also successfully losslessly convert 25fps H.264 to 18fps with this tip:


Change frame rate without re-encoding. It requires remuxing the file (mp4, m4v) to a different containter format MKV and then remuxing it back into an mp4. Here is an example that changes a video to 18fps:


mkvmerge --default-duration 0:18fps --fix-bitstream-timing-information 0 original-video.mp4 -o temp-video.mkv


ffmpeg -i temp-video.mkv -c:v copy slow-video.mp4


...install instructions in macOS 10.15:


/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"


brew install ffmpeg


brew install mkvtoolnix


https://superuser.com/questions/320045/change-the-frame-rate-of-an-mp4-video-with-ffmpeg


http://forum.blackmagicdesign.com/viewtopic.php?t=57059


Feb 28, 2020 2:45 PM in response to Matti Haveri

I don't understand why your service can't do an arbitrary frame rate. It's just a number in the metadata in the file. My service had no such problems. I told them 18 fps and that's what they delivered. (Perhaps I should have asked for 18 fps for the Super 8 films and 16 fps for the regular 8mm films. I didn't know at the time that 16 fps was a thing. My projector, AFAIK, ran at the same speed for both.)


I'd be a little cautious about using automatic speed to revert to unique frames. Does FCP actually check which frames are dupes? I wouldn't count on that without some testing or a reliable source. And once it's converted to 25 fps, why do you want to go back to 18 fps? Why not use the automatic speed from the outset? I'm not sure I even understand your question. Do you need the final output to be at 18 fps? Didn't you want it to be 25 or 30 fps? In which case why do you want to revert to 18, which you could have done with automatic speed before you ever got to 25?


Do you really need HQ? Won't that give you really big files? Is your footage really that good?


For cleanup, the Neat Video plugin for FCP has a repeat frame rate setting just for this purpose. If your 18 fps footage is being forced into a 24 fps timeline, you enter the percentage of frames that are unique. In this case you'd enter 75% (for NV v5, anyway. In v4 you'd enter 100% minus that). For 18->30 fps you'd enter 40%. For 18->25 fps you'd enter 72%.

Jan 21, 2020 1:12 AM in response to betaneptune

Final Cut will convert 18 fps to 25 fps if you wish. I put an 18 fps clip in a 25 fps project. Here's what happened:


1 1 2 1 2 1 1 2 1 2 1 1 2 1 1 2 1 2

grouped it's 4 3 4 3 3 4 4 3


Each 1 is a single frame. Each 2 a single frame and a duplicate of it. In a scene without any fast motion or panning it looked more or less okay.


I don't know what they will do if they convert if from 18 fps to some other rate for you. I'd make sure to find out what they will do before they do it!!! One thing you can do is send them a short sample and see what comes back.


What is Final Cut's "Automatic Speed"? You can't convert frame rates without dropping or duping frames. Maybe your clips are being truncated?

Jan 21, 2020 1:24 AM in response to Interceptor121

@Interceptor121


18 -> 24 fps will produce uniform stuttering.

18 -> 25 fps will produce slightly less severe stuttering, but it will be a little non-uniform.


If the resulting stuttering is unacceptable, then 18 -> 29.97 or 30 fps is the way to go. Or edit with QuickTime at 18 fps. Can the new one (QT X) do it?


If they do

https://en.wikipedia.org/wiki/Three-two_pull_down

then the OP won't be able to edit on a frame-by-frame basis.


The OP really needs to be sure what they will do, and if they do a frame-rate change, how will they do it?


Given the time and expense involved, and whether the transfer company is willing to do a redo if it comes out not to the OP's liking, it is very important to be sure they will do what is wanted.

Jan 21, 2020 8:19 AM in response to betaneptune

I do not agree that 25 will stutter less because any tv set can play 24 fps this is not broadcast


If they just duplicate frames you decompose 18 and you get 2x3x3 24 is 2x2x2x3 25 is 2x5 and 30 is 2x3x5


25 will stutter the most between 24 and 30 you need to add more frames with 30 and therefore will stutter more than 24


So either keep 18 or go to 24 considering they are not applying any blending I would keep it to 18 and then conform myself

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