Color Grading Practices Clarified

As I'm beginning to color grade, I'm realising that this process is very, very complicated. I've watched tutorials and taken detailed notes and I'm totally confused. Although I realise that this is a subjective process, part craft and part art, I'm till trying to understand basic guidelines where there's a general consensus about things to do versus avoid.


These are the steps that I've generally found people agree about: 1) Base correct for major issues. 2) Shot-to-shot comparisons between clips to create compatible look. 3) Group clips. 4) Create a look (use a LUT or create your own LUT). Okay, so I'm understanding the broad overview. But I'm struggling with the logistics of the process.


And these are the points of consensus around what not to do: Keep highlights below 100 and shadows above 0. (Okay, I get how to do that by reading levels from a histogram.) And don't oversaturate chroma levels. (Okay, but how do I know when my chroma levels are oversaturated? What does that look like on the scopes or number readouts?)


The following is a summary of some guidelines that Tom suggested.


In the project the process is usually you do luminance adjustment first, always using the scopes. Do a master shot first, not necessarily the widest shot, but representative shots. 

1) Start with the black level, then do white level, and then do mids. Then you can do the white balance using the RGB. 

2) Paradae and adjust the color, the hue and saturation, using the vectorscope (color wheel). You do a base grade for every shot in each scene. Usually shots repeat, like the same closeup recurs, so you copy the grades. Then you adjust adjacent shots in the same scene so the look similar. 

3) Finally, you can add a look to the scene. This is often done with an adjustment layer. 


Maybe a simpler way to phrase this is, What step of the color grading needs to be done to accomplish what stated benefit? What tool is best used in the process? And how does one use the tool: What guidelines for limits on levels, etc?


If I look at the default functions of the FCP color board, I see three options: Color, Saturation, and Exposure. In other words, what am I trying to accomplish with each of these functions (keeping highlights below 100 and shadows above 0, etc?), what is the best sequence (make adjustments to Exposure first, then Saturation, then Color, etc/) and what tool is best used for that purpose (histogram for exposure, vectorscope for color, etc?). I don't know where to begin this is so overwhelming!

MacBook Pro 13", macOS 10.15

Posted on May 18, 2020 4:09 AM

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Posted on May 18, 2020 7:52 AM

Not the histogram, the waveform monitor.



It gives you a luminance display of the image. You use this to set shadows and highlights, and then the midtones to control the contrast.


RGB Parade lets you adjust the color balance.



Adjust for equal amounts of RGB in the shadow area. If the colors are equal then there is no color in the shadows. There shouldn't be, if shadows are black. In this image there are higher levels of green and blue than red. To balance it a little red needs to be added to the image, which will shift the other two down. Do the same for the highlights, though it can be more difficult as you can have highlights peaking in the blue channel for instance.


The vectorscope shows you what colors are in the image and what the saturation level is. The outside rim is 100 and the maximum. You don't need the maximum for most colors, depending on their luminance, reds and oranges shouldn't be near 100. They're difficult colors to compress, and they quickly look oversaturated. If you have skin in the image use the flesh line to adjust the color so it falls on the line. If it doesn't the skin has a color cast, because the white balance isn't correct. Of course once you add a look to it, the flesh tone often goes out the window.


Color grading is a complex subject, not something that can be explain in a forum message. There are whole books on the subject, and a lot of tutorials. Ripple Training has an excellent instruction set.

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May 18, 2020 7:52 AM in response to Sunshine_82

Not the histogram, the waveform monitor.



It gives you a luminance display of the image. You use this to set shadows and highlights, and then the midtones to control the contrast.


RGB Parade lets you adjust the color balance.



Adjust for equal amounts of RGB in the shadow area. If the colors are equal then there is no color in the shadows. There shouldn't be, if shadows are black. In this image there are higher levels of green and blue than red. To balance it a little red needs to be added to the image, which will shift the other two down. Do the same for the highlights, though it can be more difficult as you can have highlights peaking in the blue channel for instance.


The vectorscope shows you what colors are in the image and what the saturation level is. The outside rim is 100 and the maximum. You don't need the maximum for most colors, depending on their luminance, reds and oranges shouldn't be near 100. They're difficult colors to compress, and they quickly look oversaturated. If you have skin in the image use the flesh line to adjust the color so it falls on the line. If it doesn't the skin has a color cast, because the white balance isn't correct. Of course once you add a look to it, the flesh tone often goes out the window.


Color grading is a complex subject, not something that can be explain in a forum message. There are whole books on the subject, and a lot of tutorials. Ripple Training has an excellent instruction set.

May 18, 2020 9:15 AM in response to Sunshine_82

It depends on the shot. Some shots have to be keyframed to adjust the levels as the shot progresses. Mids can be controlled separately from highlights and shadows. You can set the average luma for a shot and still keep the highlights from being to bright. It's a constant push and pull in most shots, pull down the top, push up the mids, same with the shadows.


It depends on what you're delivering. YouTube doesn't care, transient specular highlights can be ignored. Broadcast delivery cares. If any part of the shot exceeds specification it won't pass QA.

May 18, 2020 7:27 AM in response to Tom Wolsky

Thanks, Tom.


I'm still referencing your previous post. It was very helpful, but I'm still trying to clarify some things.


I understand how to use a histogram luma to check exposure, shadows set up 0 and highlights below 100, that's simple enough. (Although I'm not sure what channel to use, perhaps the luma?) But the others are not so simple for a layperson.


What is the method for the RGB Parade? Is there a similarly straightforward guideline, whether it can be quantified or not, to assess the intensity of color using the RGB Parade? Should the colors be pushed as fas as they can towards the extremes, 0-100, like the histogram?


And what is the method for the vector scope? (This is an especially strange-looking device.) Should I be altering the saturation until it aligns with the needle? Do I focus on skin-tone of the subject's specifically?


In both cases, what is considered an ideal color grading guideline for the above functions and the method for accomplishing that function? Thanks for your help!

May 18, 2020 9:07 AM in response to Tom Wolsky

Thanks, Tom. That's a helpful clarification of the process.


In general, when it comes to setting levels, is it a matter of assessing the average levels during the duration of clip rather than worrying about peaks? Or are both supposed to be ideally balanced? I'm finding that it's hard to find a balance between average and peak levels at times, in which case I'm erring on the side of average levels.

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Color Grading Practices Clarified

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