Issues with OpenGL apps on bootCamp MacBook
Hello,
I have a MacBook running windows and I have noticed that OpenGL based application (any QT Quick app that I created, Stellarium...) have a window "positionning" issue.
Painting is done incorrectly shifted toward the top left, while mouse events are at their proper (non shifted) location.
This seems to happen to ALL OpenGL apps that I have tried. This leads me to beleive that there is a problem with the BootCamp Video drivers... But I am not good enough on this to be sure.
Any clues as to how to fix it?
Cyrille
MacBook, macOS 10.14